1. Ampersound

    OP Ampersound GBAtemp Regular
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    Hi there,
    i've just been wondering that now after the source code for Mario64 is publicly available, shouldn't it be possible to port it to 3ds?
    Of course including any copyrighted assets would cause legal issues etc. though.
    I have no idea how porting a game works at all, so if you guys would like to give your two cents that would be neat.
    Something about the idea of Mario64 running natively on the system strikes my fancy.
     
  2. nero99

    nero99 GBAtemp Psycho!
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    Why would anyone port it over when Mario 64 DS is a game?
     
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  3. lone_wolf323

    lone_wolf323 GBAtemp Psycho!
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    You got both a n64 emulator for the n3ds or the ds game super mario 64. pick one play it. if not play it on a pc emulator. or just whip out the N64 console with the game.
     
  4. Ampersound

    OP Ampersound GBAtemp Regular
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    Many prefer the originals controls. You don't have circle pad support in Sm64DS, and it could run at the 3ds' regular resolution.
     
  5. battlecatsahead

    battlecatsahead GBAtemp Regular
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    maybe
     
  6. placebo_yue

    placebo_yue GBAtemp Fan
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    Seems a bit pointless having TWO ways to play the game on 3DS already.
    Maybe dream of a switch port with enhaced *everything* instead?
     
  7. osaka35

    osaka35 Instructional Designer
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    Yeah, perfectly possible. But it's not as simple as pressing a few buttons.

    I'd love it on the 3ds because why not? probably be easier to add features, levels, or characters that way.
     
  8. Kwyjor

    Kwyjor GBAtemp Advanced Maniac
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    Last edited by Kwyjor, Jul 16, 2020
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  9. Ampersound

    OP Ampersound GBAtemp Regular
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    Oh i didn't see that post. It's a bit odd that the search engine didn't show those two threads when i created this one, it only showed other less relevant ones.
    I guess you can close this thread then as it's redundant. Or move over the replies to the to the other thread if that's possible. *shrugs*
     
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