Ikaruga DS

Discussion in 'NDS - Console and Game Discussions' started by xcalibur, Apr 11, 2008.

  1. xcalibur
    OP

    xcalibur Gbatemp's Chocolate Bear

    Member
    3,166
    4
    Jun 2, 2007
    Sacred Heart
    Wouldn't this be a great idea?
    Especially with the DS since it feels like its just built for ikaruga.
     
  2. Bob Evil

    Bob Evil The Department of Home-Made Insecurity

    Member
    3,783
    3
    Sep 27, 2006
    Out of the corner of your eye
    Have you played the Live Arcade version yet?

    It's superb.
     
  3. DrKupo

    DrKupo Resistance: Fall of Gbatemp

    Banned
    734
    0
    Jan 4, 2006
    United States
    East Coast, USA
    I'd love to hear why you think a device with two tiny screens is built for a vertical arcade shooter.
     
  4. xcalibur
    OP

    xcalibur Gbatemp's Chocolate Bear

    Member
    3,166
    4
    Jun 2, 2007
    Sacred Heart
    Well since its a vertical shooter I think it would work great on 2 screen stacked on top of each other.
     
  5. m3rox

    m3rox GBAtemp Advanced Maniac

    Member
    1,673
    1
    Nov 13, 2006
    United States
    WA
    I agree, the DS is a great choice when it comes to shmups.

    Just look at Nanostray, and Nanostray 2 (even though they only use one screen for the action, they still play great on the DS).
     
  6. xcalibur
    OP

    xcalibur Gbatemp's Chocolate Bear

    Member
    3,166
    4
    Jun 2, 2007
    Sacred Heart
    And Geometry Wars!
     
  7. DrKupo

    DrKupo Resistance: Fall of Gbatemp

    Banned
    734
    0
    Jan 4, 2006
    United States
    East Coast, USA
    All 3 of those games are mediocre and were designed for the DS. Ikaruga isn't the best shump, but it's good, and it doesn't belong on the small screen.
     
  8. t4ils

    t4ils GBAtemp Regular

    Member
    137
    0
    Sep 30, 2005
    France
    i tried to make an ikaruga game in Java for a project for school and it worked pretty well
    [​IMG]

    then i decided to make it on the nintendo DS, and it gave something like this
    http://t4ils.free.fr/java/javaruga/IkarugaDS.zip
    you can just move around, change color (with R) and take a look at the bullets falling from the upper screen [​IMG]
    i'm not planning to continue it right now

    Ikaruga on DS would be a great thing i think ^^
     
  9. squirt1000

    squirt1000 Would rather have a cup of Tea!

    Banned
    842
    0
    Jul 14, 2003
    Devon, UK
    I agree with DrKupo on this one, The gamecube and dreamcast versions were ok. Not a patch on the 360 live arcade version! This game would be shockingly bad on the DS, The machine has nowhere near enough power to keep this game moving and not to mention being taken out every few seconds when enemy fire goes "between" screens [​IMG]

    Fail!
     
  10. DrKupo

    DrKupo Resistance: Fall of Gbatemp

    Banned
    734
    0
    Jan 4, 2006
    United States
    East Coast, USA
    It would be shockingly bad on the far more powerful PSP as well, the game belongs on a big ass screen.
     
  11. xcalibur
    OP

    xcalibur Gbatemp's Chocolate Bear

    Member
    3,166
    4
    Jun 2, 2007
    Sacred Heart
    I thought of that too, but it would suck worse on a PSP since the game is a vertical shooter yet the PSP has a widescreen which is quite short too...
     
  12. DrKupo

    DrKupo Resistance: Fall of Gbatemp

    Banned
    734
    0
    Jan 4, 2006
    United States
    East Coast, USA
    On the other hand, it may run at a solid frame rate on the PSP. Treasure would be much better off making a new shump for handheld systems rather than trying to port Ikaruga.
     
  13. Hillsy_

    Hillsy_ GBAtemp Regular

    Member
    262
    0
    Dec 4, 2007
    What about having the DS vertically, like when you play Ninja Gaiden? One Screen dedicated to the game other to lives etc.. If they were really good, they could have one screen for black bullets and the other screen for white.. mix and match. Just a thought.
     
  14. buddha-kun

    buddha-kun GBAtemp Regular

    Member
    151
    0
    May 14, 2003
    Jeju Island
    you can play the PSP on "tate" mode perfectly... the shmups on the capcom collection prove that
     
  15. Gitaroo

    Gitaroo GBAtemp Regular

    Member
    146
    2
    Jun 20, 2007
    Canada
  16. Harpuia

    Harpuia GBAtemp Fan

    Member
    316
    0
    Jun 6, 2007
    United States
    My House
    With the split screens it will take a bit of time to get used to following bullets from the top to bottom..