Hacking [idea] Run Gamecube Games in Parallel With a GBA Emulator

gudenau

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Would it be possible to make a software layer like nintendont, but for Cafe OS?

With the extra power that the Wii U has, could you also run a GBA emulator to allow stuff like the Tingle Tunner to run on the gamepad?

I feel this could be a great project to get working at some point.
 
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emuman100

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DingusPingus

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Though it might be possible to run a gba emu in parallel with nintendont I don't think any dev would want to for the benefit of just a few games
 

NexoCube

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I don't think that replacing .gba games with GameCube .iso will works. We just need to create a GameCube emulator. (On the Wii U)

Souldn't be too hard, i hoooope.
 

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I don't think that replacing .gba games with GameCube .iso will works. We just need to create a GameCube emulator. (On the Wii U)

Souldn't be too hard, i hoooope.
It might be as easy are figuring a way to port nintendont, It might be as hard as developing a new emulator because porting is impossible, I'm honestly not that familiar with the Wii U architecture
 

NexoCube

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It might be as easy are figuring a way to port nintendont, It might be as hard as developing a new emulator because porting is impossible, I'm honestly not that familiar with the Wii U architecture

Porting Nintendont is nearly impossible, i think. The nicest way is to devellop a whole new one with a New Launcher



(GX2 Parentheses)

(With GX2 yay ; GX2 is the better version of Wii GX (used by USB Loader GX) I don't know if i'm right but GX2 is like OpenGL or a graphic motor. (The french way to tell it is better. I think and more understandable.)
 

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Porting Nintendont is nearly impossible, i think. The nicest way is to devellop a whole new one with a New Launcher
as much as I hate saying this, because of nintendont being so easily accessible, I doubt that someone would spend their time to make a new emulator when you can already run GCN games on vwii
 

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If something like nintendont is ported (meaning the gc game is essentially running on "real hardware") while another process (gba emu) is running on the wiiu cpu communication between the two could be a possibilty. One I would love to see.
 
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If something like nintendont is ported (meaning the gc game is essentially running on "real hardware") while another process (gba emu) is running on the wiiu cpu communication between the two could be a possibilty. One I would love to see.

Yes, Like GameCube CPU0 and GBA CPU2

But i think communication should be hard to until we got IOS U
 

gudenau

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Though it might be possible to run a gba emu in parallel with nintendont I don't think any dev would want to for the benefit of just a few games
I'm crazy enough to try this, I really want a "proper" Wind Waker HD.

I don't think that replacing .gba games with GameCube .iso will works. We just need to create a GameCube emulator. (On the Wii U)

Souldn't be too hard, i hoooope.
Where did this zone from?

It might be as easy are figuring a way to port nintendont, It might be as hard as developing a new emulator because porting is impossible, I'm honestly not that familiar with the Wii U architecture
You would need to basically start from scratch, but the modifications made in GNC titles will be a great starting point.

Porting Nintendont is nearly impossible, i think. The nicest way is to devellop a whole new one with a New Launcher



(GX2 Parentheses)

(With GX2 yay ; GX2 is the better version of Wii GX (used by USB Loader GX) I don't know if i'm right but GX2 is like OpenGL or a graphic motor. (The french way to tell it is better. I think and more understandable.)
See above quote.

Thanks for the rename moderators!
 

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