Homebrew Idea for homebrew app to decrypt .sav without .3ds rom

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Timburpton

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Savedatafiller works by detecting a cart and then dumping the correspondingly loaded .sav on the cart.

If this is the case, is it possible to make a cia that is able to load a selectable .sav from SD and then use it as a save file?

Then, we would be able to use savedatafiller or similar apps to decrypt the save and the reinject it back into the actual cia game.
 
I think you want to look up JK's Save Manager if you're after a way of extracting and injecting saves from installed games.
 

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