they can, do you know what are "private header" ?Yeah your fine. Nintendo can't tell if your playing the cia or a game you bought or a cart. Cias are safe
they can, do you know what are "private header" ?Yeah your fine. Nintendo can't tell if your playing the cia or a game you bought or a cart. Cias are safe
do you know what are private headerthey can, do you know what are "private header" ?
???do you know what are private header
You can't even use grammar properly I don't think I should bother responding to anything else. No, cias are different from a Gateway .3ds file. Cias are safe. Maybe you can prove me wrong?
It's from save editing. I had to use hex editor to edit the .dat file on the exported save and then re-import then wa-lah! infinite rocket launcher in Raid mode!! if you beat the game on HELL difficulty it will unlock the Infinite launcher for Campaign use ONLY. thanks to the save edit I got for raid modeSounds neat, is this done by save editing or ntr?
Thanks for clearing that up and the explanation, I remember when i was getting my 3ds arm9loaderhaxed back in october during the guide I ran into one of the github pages for cell9/nantiquas that had a couple links on it and said something about online gamplay. I think that was the page that had a main.0 file Arrrgh that main.0 file was on there i should of grabbed it now i can't find it :_(
So you were saying that If i have .plg file and somehow get the main.0 file theres a way to patch it? i don't have the source thingy where it has python files and folders. see pic what i mean? i has files and folders of what appear to be the build toolkit for the plugin. i only have the plugin tho[/QUOTE
This one?Thanks for clearing that up and the explanation, I remember when i was getting my 3ds arm9loaderhaxed back in october during the guide I ran into one of the github pages for cell9/nantiquas that had a couple links on it and said something about online gamplay. I think that was the page that had a main.0 file Arrrgh that main.0 file was on there i should of grabbed it now i can't find it :_(
So you were saying that If i have .plg file and somehow get the main.0 file theres a way to patch it? i don't have the source thingy where it has python files and folders. see pic what i mean? i has files and folders of what appear to be the build toolkit for the plugin. i only have the plugin tho
Here's the first guide I saw on it that can use that main.o.Yea that, thanks (^o^)
Well now that I have that main.o+the plugin i want to patch i guess i better grab this devkitpro and install python is the next step. Saw a post somewhere here about how to create your own plugins but in this case i want to modify my already existing one.. So yea i've heard you must have the SOURCE to do it. and i don't cause i got it from the chinese plluggin site and it's not like gethub where it has all those source files you can just go and grab. guess i'll play around for a bit and see what i can do.. I'm hoping that i can just execute a .bat file within the plugin builder thingy that will just patch the main.0 into the plugin and nothing else. Is that even possible or is that bat file for building plugins just for building entirely new ones? wells whatever i'lls just look at it lol.
Well I had installed the lurantis' version, but I delete it after seeing the problems, I even delete the ticket... maybe I'm a little paranoic haha
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I mean they can know if you use a .3ds or a cia because .3ds have private header, you just didn't understood.