That's it because the SWF game is not compatible with the WAD. SWF games that were programmed in ActionScript 3.0 (AS3) won't work in Wii. Only works with SWF games that were programmed in ActionScript 2.0 (AS2). If you try to inject an AS3 game, then you will receive an error such you had. GreetingsTesting it with dolphin it gives the error "invalid read from 0x00000024" and blackscreens. Is it an issue with dolphin or the WAD?
That's it because the SWF game is not compatible with the WAD. SWF games that were programmed in ActionScript 3.0 (AS3) won't work in Wii. Only works with SWF games that were programmed in ActionScript 2.0 (AS2). If you try to inject an AS3 game, then you will receive an error such you had. Greetings![]()
Well, user @mrt84 tested some of my Adobe Flash iNJECTS in his Wii U in vWii mode and they work great.Wow this sounds really cool.
Has anyone tried these conversions on the WiiU vWii?
Were you able to get saving working?good morning / afternoon / evening
I managed to inject the game Super Mario 63. I had the disadvantage that the game looked very small. going into the files I saw the configuration I had. Fortunately, he guided me with some things that were written and I was able to enlarge it to a very good result.
The game runs at 20fps. Looking at a configuration file I see that something related to cache is written.
Has anyone else edited that? has the fps been successful or improved?
Hey how did you resize the SWF game for make it a bit bigger for the screen?good morning / afternoon / evening
I managed to inject the game Super Mario 63. I had the disadvantage that the game looked very small. going into the files I saw the configuration I had. Fortunately, he guided me with some things that were written and I was able to enlarge it to a very good result.
The game runs at 20fps. Looking at a configuration file I see that something related to cache is written.
Has anyone else edited that? has the fps been successful or improved?
One thing I saw is that it is only compatible with AS2, it means that all flash games 6-7-8 will run without problems. Most games that use Flash 9 use AS3.
Perhaps a compatibility table can be created for this.
Greetings from Mexico
(Translated with the amazing google translator)
I have not tried thatI was considering adding that game.
Were you able to get saving working?
No. Just resize by playing around with the config.ntsc.wide.pcf file.Hey how did you resize the SWF game for make it a bit bigger for the screen?
Ok thanks. Before I'm going to resize it, what size did you put in the game Ultimate Flash Sonic??I have not tried that, I got excited since it was my first wad injected.
No. Just resize by playing around with the config.ntsc.wide.pcf file.
It is similar to a CSS file. So it was easy to change it.
I had the same problem with the Sonic. I just gave it a little configuration and it's playable now
(The quality bothers me a bit)![]()
I see that you are from Ecuador. So you know how to speak Spanish right? it is a bit annoying to use google translate as it takes away a lot of words.Ok thanks. Before I'm going to resize it, what size did you put in the game Ultimate Flash Sonic??
You can fix the save game error by activating this.I was considering adding that game.
Were you able to get saving working?
that game works with ActionScript 3Mario crossover would be awesome.
Has anyone tried to test it as a flash inject
Enviado desde mi iPhone utilizando Tapatalk
so it requires further investigationI tried that. When I open the game for the first time it says "creating save data" but it doesn't actually save my progress :/
Increase save memory.No I haven't. What does that do?