ROM Hack How to decompress .fa archive from 3DS rom?

†Nømura

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Hiya, gbatempers.
I'm trying to extract the contents of the Rom File System from the 3DS version of Inazuma Eleven 3 - Team Ogre Attacks. I have managed to unpack the rom, and these are the files I got:

103to55.png

It seems that everything aside from the audio files is inside archive_op.fa
Unfortunately, this archive is encrypted, and its internal structure appears troublesome. Does anyone here know how I can decrypt this file? I have tried using 3ds-xfsatool, which seems to work for other Level-5 games, but it hasn't worked. The program just crashes.

These are the first few lines of the file viewed in a hex editor:

1zz1dfb.png


Thank you in advance!
smile.png
 

Auryn

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Well, apart that you are in the wrong forum (it's the NDS forum and not the 3DS), I believe there are already tools for IE3.
 

†Nømura

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Well, apart that you are in the wrong forum (it's the NDS forum and not the 3DS), I believe there are already tools for IE3.

Whoops, sorry, my bad. I'm gonna post in the right section. Anyway, there seem to be no tools to extract the archive...
 

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    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
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    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
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    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
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    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
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    I appreciate the insight!
    TwoSpikedHands @ TwoSpikedHands: I appreciate the insight!