I wouldn't recommend slow formatting SD cards. It has no advantage and only uses up P/E cycles and might make it even slower. (now every block was written to so the controller has less erased pages to play with.
If you use FTPIiiU it should use the cache. But I am not sure how the Wii U decides what to put in the cache. Because with the such a small cache (only 128MB) and huge game files I wouldn't expect a simple LRU algorithm to work well.
@CrazySquid if you read everything with FTPiiU anyway and extracted the mlc backup you could compare them to see if it is really the same. But thats not really necessary, just to see if the tools really work as we expect them. But if you already deleted it, don't waste your time with that.
Ah, you are right. I was aware of the slow formatting rewritting with zeroes all the SDCard sectors, I think I have read somewhere that a slow formatting was recommended for checking bad sectors, so I used that. Then they are written with zeroes, and then apply the filesystem on top of that, making a full format.
I just did it to be completely sure that the SDCard was in good shape (also forgot to say that I did run chkdsk on it, and it showed no errors, so once I was sure that everything was good I then started using the SDCard again with the U.
But yeah, I believe that most of that was unnecesary, I was a bit OCD right there lol, next time will just check with chkdsk and that's it
Also yep, checked both the FTPiiU dump and the NAND Dumper MLC dump, and both seems to be equal (same size, both are 717MB).
Compared both using WinMerge, It is expected for me for the data to have a few differences at the binary level between both dumps since when dumping with FTPiiU (before making the full backup with NAND Dumper), I gave my Wii U a bit of use (opened a few apps and moved stuff around the menu that may have affected the barista files and other things). But I think both dumps are correct, there are not missing files between both and when I opened files to see the difference between them, both seemed consistent to the naked eye (I mean, I don't understand what it says of course, but it doesn't seem like there is corruption in data just a few differences, but it's mostly the same)
So even if there is a few differences in the "usr save" part of the MLC (all system apps appears to be identical at the binary level, same for the rest of the memory) I believe that both the FTPiiU dump and NAND dumper dump were successful, with the difference of them being the Wii U being used in between the dumps.