Hi there, we're making a DS game using the PAlib library. The game runs fine using flahcarts (tested on DSTT, M3 Real), but when using an emulator it just dies.
Emus Tested (latest versions for all):
-No$GBA: Fails to load, Assert Fail
-NeonDS: Fails to load, displays 2 black screens
-Dualis: Fails to load, ext0 error: ARM9: Unimplemented instructions
-desmume: Loads, but freezes in under a minute (varying times)
So, any advice to getting the title working on an emu, like playing around with certain settings, or is it just that the emus can't support the game? Thanks in advance!
Emus Tested (latest versions for all):
-No$GBA: Fails to load, Assert Fail
-NeonDS: Fails to load, displays 2 black screens
-Dualis: Fails to load, ext0 error: ARM9: Unimplemented instructions
-desmume: Loads, but freezes in under a minute (varying times)
So, any advice to getting the title working on an emu, like playing around with certain settings, or is it just that the emus can't support the game? Thanks in advance!