Hey Guys, right now, I want to help @Harvest God with a project for Fire Emblem Fates. I exported and edited a model which worked without problems (bones are still intact). I've rebuild it with NintendoCreativeStudio and 3DEditor to a cgfx-file. Model Now I'm stuck with converting this cgfx file to a bch-file. I want to use NW4C_h3dbincvtr.exe for that. But I don't know how to use it correctly :/ Could someone help me out with this? NW4C_h3dbincvtr.exe In Ohana3DS (Rebirth) the bch file and the rebuild cgfx file are absolutly the same. Same number of triangles, Same number of bones,same internal model-name, etc.