ROM Hack [Help needed] Convert CGFX to BCH

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xXDungeon_CrawlerXx

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Hey Guys,

right now, I want to help @Harvest God with a project for Fire Emblem Fates.
I exported and edited a model which worked without problems (bones are still intact).
I've rebuild it with NintendoCreativeStudio and 3DEditor to a cgfx-file.
modelimportexport-png.51680

Now I'm stuck with converting this cgfx file to a bch-file.
I want to use NW4C_h3dbincvtr.exe for that.
But I don't know how to use it correctly :/
Could someone help me out with this?
toodumb-png.51684

In Ohana3DS (Rebirth) the bch file and the rebuild cgfx file are absolutly the same.
Same number of triangles, Same number of bones,same internal model-name, etc.
 
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Harvest God

Er a pixel artist?
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Hey Guys,

right now, I want to help @Harvest God with a project for Fire Emblem Fates.
I exported and edited a model which worked without problems (bones are still intact).
I've rebuild it with NintendoCreativeStudio and 3DEditor to a cgfx-file.
modelimportexport-png.51680

Now I'm stuck with converting this cgfx file to a bch-file.
I want to use NW4C_h3dbincvtr.exe for that.
But I don't know how to use it correctly :/
Could someone help me out with this?
toodumb-png.51684

In Ohana3DS (Rebirth) the bch file and the rebuild cgfx file are absolutly the same.
Same number of triangles, Same number of bones,same internal model-name, etc.
Lol I'm not working on any project. It's probably Omegablu. I simply just suggested the idea. He could make some makeshift AID with the cloak. But that is still good. Also, how did you even get that lol @_@
 
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