Play Riivolution-format mods from USB, SD or disc
Hey GBAtemp! RiftWii is a mod loader I've been building as a hobby project. As a kid I always wanted to load mods straight from a USB drive, so I finally made it. It reads the same XML mod packs Riivolution does and loads them into your games as they start, from the disc, a USB drive or the SD card. Your game files are never touched.
Features
- Riivolution-format packs from SD or USB, including Pulsar and CT-CODE packs (CTGP and other MKW distributions)
- Games from the disc, USB (FAT32/NTFS/WBFS) or SD, as WBFS, ISO or Dolphin's RVZ, plus burned discs and USB DVD drives
- Project+, REX and other Gecko-code Brawl builds, with a virtual SD card
- Just Dance 2014 to 2020 mods on real hardware
- Modded saves kept on the SD card, away from your Wii saves
- Per-game cheats (downloaded for you), 480p, PAL 60, deflicker, border and picture width fixes, and USB Loader GX's per-game fixes
- Online play through Wiimmfi, WiiLink WFC or AltWFC
- A Wii-style menu with covers, favourites, music, a HOME Menu, screenshots and 5 languages
- Problem reports by link or QR code, no SD card shuffling
- Wii Remote, Classic Controller, GameCube controller and the Wii U GC adapter
- A Wii Menu channel (Wii and vWii) and built-in updates
- Other loaders can start games through RiftWii with your mods
You need: a Wii or Wii U (vWii) with the Homebrew Channel and an SD card. USB and SD games need a d2x cIOS.
Download: 2.7.0 (stable) or Latest Beta (test builds)
Discord: https://discord.gg/gGsTdjjQaK for help, test builds and feedback
Thanks to everyone who tested it on real hardware. Bug reports are very welcome!
A note on AI: I used AI as an assistant for documentation I didn't know and for things that were easier to automate. Everything else was research and development, done as a learning hobby project.
Last edited by Ishtar,






back in 2011 when I didn't have the slightest clue about this stuff, and took a lot of actions to make sure I'm compliant. Each release includes a licenses folder with all the various licenses, the website has links to all the sources, etc. Modmii started out on Google code then sourceforge and now github, I don't remember if top level licenses were a thing back in those old environments, but definitely something for me to think about, thx!


