Hacking Haxchi meta files problem.

  • Thread starter Thread starter wg93589
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make sure iconTex.tga is set to 32 bit no rle compression and bootTvTex.tga and bootDrcTex.tga is set to 24 bit no rle compression
 
So, every time I try to create meta files for Haxchi it always aprears on the wii u menu as a question mark, how do it do this correctly?
Also I did read this: https://gbatemp.net/threads/creating-tga-files-for-haxchi.450206/
In the thread that you posted, someone named Zarklord suggested, and I quote:
its worth noting that you must have this:
KnoteRV.png

at the end of your tga and it will work

the reason photoshop works but not paint.net is because paint.net clobbers all data in the tga and rewrites every byte(therefore removing those bytes at the end) and photoshop doesnt do this(to note if you were to just create a 128x128 image in photoshop and save it it also wouldnt work unless you added the bytes)
tl;dr: make sure those bytes are at the end of the tga and it will work no matter what image editing program you use.
You can use https://hexed.it/?hl=en in order to edit the tga files.
 
I need designers help, please! :)
Can someone help me and make an icon and background for loadiine like this style (https://uploadfiles.io/c8524) or in your style?

Haxchi on my WiiU autoboot loadiine, i want to see an icon of loadiine on my home screen, but can't make it by myself... :(
 

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