Has a 'nintendont booter' been developed yet?

Discussion in 'Wii - Hacking' started by fatherjack, Jan 24, 2015.

  1. fatherjack
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    fatherjack GBAtemp Fan

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    What I specifically mean is a way to compile a forwarder dol to boot a specific GC game title / ID with nintendont so it can be used in a custom GameCube channel?
    similar to how DM booter worked from here: http://gbatemp.net/threads/is-there-currently-any-dml-forwarders.324890/#post-4181249
    I seem to remember just altering a line in the code, then compiling the dol for your chosen game - was really easy for non-coders such as myself ( thanks to FIX94) :)
     
  2. VashTS

    VashTS Beat it, son

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    this would be cool, install the channels to emunand and boot them via wiiflow.
     
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  3. TheBroCode

    TheBroCode GBAtemp Regular

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    You can get the same results using USB Loader GX and channel view. You can edit the channel banners in the cache I think.
     
  4. fatherjack
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    fatherjack GBAtemp Fan

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    Thanks all, just wanted channels for my audio streaming favs - Eternal darkness and Starfox adventures.........don't suppose there's anything like this for devo either ?
     
  5. Cyan

    Cyan GBATemp's lurking knight

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    if you have a banner animation file (.bnr) you can use USBLoaders to display them.

    in USBLoaderGX, you place the ID4.bnr or ID6.bnr in /apps/usbloader_gx/cache_bnr/
    then go to settings > banners > enable banner caching to load banners from this path.

    all your gamecube games can have a banner, whether you choose to boot DM/DML/DEVO/NIN from the loader.
    Each games can have a per-game settings which are easilly edited.

    Per game settings would be harder to edit if you create Forwarder channel for system menu to autoboot a game.
    It would be possible by reading a per-game setting file stored on SD or USB before launching nintendont, but requires manual edition.
    using a loader's front end is easier and provide more options.
     
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  6. fatherjack
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    fatherjack GBAtemp Fan

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