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Hi there all, 
I recently managed to make some of my custom Single ROM Loaders (SRLs) that were made for use on original Wii and the vWii mode of the Wii U for be able to launch (boot) them from Wii U channel forwarders (from the Wii U Menu).
The order line i've used for make this possible is:
Wii U Channel Forwarder made for the Wii/vWii SRL >> Wii U DOL forwarder (compiled custom version of the Nintendont autoboot forwarder) >> Wii DOL forwarder which will launch the SRL >> Emulator SRL main boot.dol file
EDIT: Now it's just Wii U Channel Forwarder made for the Wii/vWii SRL >> Wii DOL forwarder which will launch the SRL >> Emulator SRL main boot.dol file
I don't have enough time at the moment for make a tutorial for get this working, however i will share a sneak peek of this working, in this example with my SRL of Mortal Kombat 4 (N64) running on Mupen64GC-FIX94:
(thanks @pedro702 for testing this for me!
Sorry if the video is of a bit bad quality and if it's inverted
)
EDIT: A more clear explanation of how this works: you launch the game autolauncher (for example, using @niuus' Snes9x RX as emulator base for that) from the Wii U Menu (via a Wii U Channel Forwarder made for the SRL, can be overclocked or not), which inside has a DOL file (i used Nintendont autoboot forwarder by @FIX94 for this) which will load a file called "wiiu2wii_boot.dol" (a normal Wii DOL Forwarder with meta.xml support (originally by @FIX94, can be made using @XFlak's ModMii) inside the SRL folder that then once loaded will load the emulator DOL and read the meta.xml arguments. But since we're launching the SRL from Wii U Menu and not from vWii Menu, you are able to use the Wii U GamePad and enjoy the full speed of Wii U in the SRL (specially on SA-1 games and when some games require a Super FX overclock, in the case of Snes9x RX), by using sign_c2w_patcher by @FIX94.
EDIT 2: Now you can simply inject the Wii forwarder DOL you made with ModMii Forwarder Builder directly to the Wii U VC title (forwarder), without needing anymore the Nintendont autoboot forwarder, with TeconMoon's WiiVC Injector Mod by timefox (i didn't test this using UWUVCI AIO v3.99.0+ though). (thanks @ploggy!)
In this video, for make the banner and icon for N64 Wii U VC i used @NicoAICP's UWUVCI AIO tool, then i injected my compiled custom Nintendont autoboot forwarder (original from @FIX94) with my custom paths using @TeconMoon's WiiVC Injector (since it has support for enable/disabling vWii overclocking feature).
A more clear tutorial for how to make Wii Single ROM Loaders, with their forwarder channels for the Wii U Menu, you can go in this link: https://gbatemp.net/threads/how-to-...ls-of-your-favorite-retro-games-d-wii.602640/
For know how to make Wii U forwarder channels for vWii homebrew, check this tutorial made by @Trudes: https://gbatemp.net/threads/how-to-...for-any-vwii-homebrew-gamepad-support.614406/
What do you think?
- saulfabreg (@SaulFabre)
I recently managed to make some of my custom Single ROM Loaders (SRLs) that were made for use on original Wii and the vWii mode of the Wii U for be able to launch (boot) them from Wii U channel forwarders (from the Wii U Menu).
The order line i've used for make this possible is:
EDIT: Now it's just Wii U Channel Forwarder made for the Wii/vWii SRL >> Wii DOL forwarder which will launch the SRL >> Emulator SRL main boot.dol file
I don't have enough time at the moment for make a tutorial for get this working, however i will share a sneak peek of this working, in this example with my SRL of Mortal Kombat 4 (N64) running on Mupen64GC-FIX94:
(thanks @pedro702 for testing this for me!
EDIT: A more clear explanation of how this works: you launch the game autolauncher (for example, using @niuus' Snes9x RX as emulator base for that) from the Wii U Menu (via a Wii U Channel Forwarder made for the SRL, can be overclocked or not), which inside has a DOL file (i used Nintendont autoboot forwarder by @FIX94 for this) which will load a file called "wiiu2wii_boot.dol" (a normal Wii DOL Forwarder with meta.xml support (originally by @FIX94, can be made using @XFlak's ModMii) inside the SRL folder that then once loaded will load the emulator DOL and read the meta.xml arguments. But since we're launching the SRL from Wii U Menu and not from vWii Menu, you are able to use the Wii U GamePad and enjoy the full speed of Wii U in the SRL (specially on SA-1 games and when some games require a Super FX overclock, in the case of Snes9x RX), by using sign_c2w_patcher by @FIX94.
EDIT 2: Now you can simply inject the Wii forwarder DOL you made with ModMii Forwarder Builder directly to the Wii U VC title (forwarder), without needing anymore the Nintendont autoboot forwarder, with TeconMoon's WiiVC Injector Mod by timefox (i didn't test this using UWUVCI AIO v3.99.0+ though). (thanks @ploggy!)
In this video, for make the banner and icon for N64 Wii U VC i used @NicoAICP's UWUVCI AIO tool, then i injected my compiled custom Nintendont autoboot forwarder (original from @FIX94) with my custom paths using @TeconMoon's WiiVC Injector (since it has support for enable/disabling vWii overclocking feature).
A more clear tutorial for how to make Wii Single ROM Loaders, with their forwarder channels for the Wii U Menu, you can go in this link: https://gbatemp.net/threads/how-to-...ls-of-your-favorite-retro-games-d-wii.602640/
For know how to make Wii U forwarder channels for vWii homebrew, check this tutorial made by @Trudes: https://gbatemp.net/threads/how-to-...for-any-vwii-homebrew-gamepad-support.614406/
What do you think?
- saulfabreg (@SaulFabre)
Last edited by SaulFabre,