"There was a whole bunch of meetings with people from Hollywood," Valve co-founder Gabe Newell told PC Gamer. "Directors down there wanted to make a 'Half-Life' movie and stuff, so they’d bring in a writer or some talent agency would bring in writers, and they would pitch us on their story. And their stories were just so bad. I mean, brutally, the worst. Not understanding what made the game a good game, or what made the property an interesting thing for people to be a fan of."
Gabe's entrepreneurial spirit took a look at the situation, however, and it sounds like at least a few other staff members at Valve agreed with his assessment.
"That's when we started saying 'Wow, the best thing we could ever do is to just not do this as a movie, or we’d have to make it ourselves,'" he explained. "And I was like, 'Make it ourselves? Well that’s impossible.' But the 'Team Fortress 2' thing, the 'Meet the Team' shorts, is us trying to explore that."
Seeing a video game studio break out do such a thing would be quite coup, but Valve broke the mold when they set up their own distribution channel through Steam, and not even Activision or EA has taken steps toward becoming the Marvel Studios of the games industry. Some has to do it first, right?[/p]
They still need to finish the Meet the Team videos, a Movie would take decades.