Official hakchi2 - NES Mini very simple pimp tool

ByteThis

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It is still a mame2003 game..lol..

99% of them I find need a bios.They did when I was trying them and ended up zipping the bios with the game itself..
 
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ByteThis

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I did for tnmt and sunset riders and simpsons...I have the images hmod with neogeo bios in it now..so I dont care if they do or not..lol..if I do..its there already and dont have to worry about itand the game works...haha

You know what it's like having to zip bios and games..lol
 
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youngtune27

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I did for tnmt and sunset riders and simpsons...I have the images hmod with neogeo bios in it now..so I dont care if they do or not..lol..if I do..its there already and dont have to worry about itand the game works...haha

You know what it's like having to zip bios and games..lol
Ya lol all I'm saying is those 5 work without the bios. But it is good to have bios if your gonna play a lot of neo games since some require it. But neo geo games are the ones that need the bios. Not specifically "mame" games. None of those 5 games are neo geo games. Bios is only good for neo geo.
 

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Anyone found a solution for running ColecoVision games ?!

I have been looking around myself..retropie or homebrew has one..was hoping someone would take CoolCV and convert it or write a script for emulation on the mini.

I saw on reddit that someone said there is a workaround using the gba core, but never posted any details or links.
 
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Mysticales

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So just wondering. Which Sega CD games are people actually able to get going on the classic? Being that you need bin/cue seems to limit so many of the rpgs... not sure if anyone found a way to compress or trim it so it would work?
 

ByteThis

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So just wondering. Which Sega file CD games are people actually able to get going on the classic? Being that you need bin/cue seems to limit so many of the rpgs... not sure if anyone found a way to compress or trim it so it would work?

Are there in your searches for sega cd..any eboot files or something similar for it? Just asking because I have been downloading eboot.pbp files for PSX and it is in compressed format instead of the bin/cue files.The size difference in some games is great and game play is the same as a cd.
 
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vegaskid

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Neo geo games and mame it says in my instructions copy paste unzipped files in each then type mame2003 / all mame neo geo games work. On that note when a update comes to add other mame to play donkey kong 2 jump man and 64 don't even work all slow and post a video to add sound to mame games that cut sound out like donkey kong. I have 4 mini nes classics.
 
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youngtune27

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Neo geo games and mame it says in my instructions copy paste unzipped files in each then type mame2003 / all mame neo geo games work. On that note when a update comes to add other mame to play donkey kong 2 jump man and 64 don't even work all slow and post a video to add sound to mame games that cut sound out like donkey kong. I have 4 mini nes classics.
Say what?
 
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saxman717

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hmmm....Simpsons (and other MAME games such as Altered Beast MegaTech version and Golden Axe 2) still doesn't work after installing the neogeo hmod.

I've tried using /bin/mame2003 and /bin/fba . I've added the zip files and selected to import as archive.

Altered Beast zip contains filenames such as 'epr-12263a.20' and 'mp12538.ic1' . The Simpsons archive contains files such as 'e03.6g' , 'simp_3n.rom' etc. I unzipped simpsn2p.zip and simpsons.zip and then rezipped all of those files together as 'simpsn2p.zip' . I've also tried it where I don't unzip the files initially and just create a 'simpsn2p.zip' that contains the zipped archives 'simpsn2p.zip' and 'simpsons.zip'.

I've found versions of simpsons.zip and simpsn2p.zip that contain different files.....one version of simpsn2p contains files such as 'simp_012.15c' and '072-g03.6g' and another version of simpsons.zip contains files such as '072-b06.16h'. I have no idea which of these is correct. Never have dealt with MAME files before and don't understand how ROM archives of the same game can contain completely different file formats (.6g, .rom, .15c, .16h etc)
 

youngtune27

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hmmm....Simpsons (and other MAME games such as Altered Beast MegaTech version and Golden Axe 2) still doesn't work after installing the neogeo hmod.

I've tried using /bin/mame2003 and /bin/fba . I've added the zip files and selected to import as archive.

Altered Beast zip contains filenames such as 'epr-12263a.20' and 'mp12538.ic1' . The Simpsons archive contains files such as 'e03.6g' , 'simp_3n.rom' etc. I unzipped simpsn2p.zip and simpsons.zip and then rezipped all of those files together as 'simpsn2p.zip' . I've also tried it where I don't unzip the files initially and just create a 'simpsn2p.zip' that contains the zipped archives 'simpsn2p.zip' and 'simpsons.zip'.

I've found versions of simpsons.zip and simpsn2p.zip that contain different files.....one version of simpsn2p contains files such as 'simp_012.15c' and '072-g03.6g' and another version of simpsons.zip contains files such as '072-b06.16h'. I have no idea which of these is correct. Never have dealt with MAME files before and don't understand how ROM archives of the same game can contain completely different file formats (.6g, .rom, .15c, .16h etc)
Okay bro lol you need to download simpsons.zip and simpsn2p.zip from here https://archive.org/download/MAME2003_Reference_Set_MAME0.78_ROMs_CHDs_Samples/roms/ create a folder on your desktop and just name it simpsons. Now copy the contents inside of simpsn2p.zip and paste into that simpsons folder and then copy the contents of simpsons.zip and paste it in that simpsons folder. Now go into the Simpsons folder and highlight everything and right click and rezip them together. It will zip them and and name will be simpsons.zip. Change the name To simpsn2p and then upload that zip and use mame2003 as command. Also if it asks if you want to overwrite the files when you combine them click yes.
 
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saxman717

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Okay bro lol you need to download simpsons.zip and simpsn2p.zip from here https://archive.org/download/MAME2003_Reference_Set_MAME0.78_ROMs_CHDs_Samples/roms/ create a folder on your desktop and just name it simpsons. Now copy the contents inside of simpsn2p.zip and paste into that simpsons folder and then copy the contents of simpsons.zip and paste it in that simpsons folder. Now go into the Simpsons folder and highlight everything and right click and rezip them together. It will zip them and and name will be simpsons.zip. Change the name To simpsn2p and then upload that zip and use mame2003 as command. Also if it asks if you want to overwrite the files when you combine them click yes.

Thanks for the help, YT, a nd for the PM, @ByteThis ---- I've done the above, and had installed MAME2003 using this link: https://github.com/kaz321123/Mame-Support-Files/blob/master/mame2003.hmod . Still get a failure to launch from simpsn2.zip and from altbeast.zip , which I also got from that repository.

This is on version 2.15- --- not sure if that would make a difference. Is there a different way taht I should install the hmods with this version? I install retroarch w/ cores by dragging and dropping the zip onto hakchi2, but then for the mame2003 and neogeo hmods, I manually copy those to the user_mods folder and manually install them in hakchi2 (after retroarch).
 

youngtune27

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Thanks for the help, YT, a nd for the PM, @ByteThis ---- I've done the above, and had installed MAME2003 using this link: https://github.com/kaz321123/Mame-Support-Files/blob/master/mame2003.hmod . Still get a failure to launch from simpsn2.zip and from altbeast.zip , which I also got from that repository.

This is on version 2.15- --- not sure if that would make a difference. Is there a different way taht I should install the hmods with this version? I install retroarch w/ cores by dragging and dropping the zip onto hakchi2, but then for the mame2003 and neogeo hmods, I manually copy those to the user_mods folder and manually install them in hakchi2 (after retroarch).
Uninstall mame2003. Go here and get mame2003minihmod and th put it in usermods and then install and use mame2003 for simpsons again and see if it works. https://github.com/DSkywalk/retroarch-clover. ALso I do same as you. With moving the cores and stuff. Also what do you mean by "failure to launch"
 
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saxman717

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Uninstall mame2003. Go here and get mame2003minihmod and th put it in usermods and then install and use mame2003 for simpsons again and see if it works. https://github.com/DSkywalk/retroarch-clover. ALso I do same as you. With moving the cores and stuff. Also what do you mean by "failure to launch"

Success!!! Uninstalling hakchi2, reverting back to original state, then reinstalling custom kernel and all hmods in the correct order did the trick and Simpsons and Altered Beast launched successfully.

The Altered Beast file I pulled from the MAME2003 repository doesn't seem to work right, though --- enemies remain on the screen and don't explode when they die, and the screen seemed to scroll very slowly (almost not at all). Was I supposed to merge the 'altbeast.zip' and 'altbeas2.zip' files together? As it stands, all I did was use 'altbeast.zip' --- seems messed up, though...


On another note, hakchi 2.15 has pressed me more and more on memory. As I troubleshooted this MAME2003 installation issue, I progressively was told that I only had 295 MB of space available, then 290 MB of space, and now 270 MB of space........the only way to proceed has been to keep removing games from my list. No explanation as to why this is happening, and it is really hamstringing me here. Would like to stick with 2.15 for the improved critical bug fixes but may need to revert to 2.14b for now....
 
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youngtune27

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Success!!! Uninstalling hakchi2, reverting back to original state, then reinstalling custom kernel and all hmods in the correct order did the trick and Simpsons and Altered Beast launched successfully.

The Altered Beast file I pulled from the MAME2003 repository doesn't seem to work right, though --- enemies remain on the screen and don't explode when they die, and the screen seemed to scroll very slowly (almost not at all). Was I supposed to merge the 'altbeast.zip' and 'altbeas2.zip' files together? As it stands, all I did was use 'altbeast.zip' --- seems messed up, though...QUOTE]


Yes you need to use both. Combine them and name it altbeas2

--------------------- MERGED ---------------------------

My comment got messed up but yes use both and name it altbeas2. Also 2.15 has more memory bugs than all previous versions combined that's why. That happened to me all the time. I tried like 5 games in a row and ended up deleting them and lost memory still. Same with mods.
 
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Cluster

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I was busy with other projects but having some free time tonight. Let's create some simple save-state manager.

upload_2017-4-10_3-36-30.png
 

Mysticales

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Are there in your searches for sega cd..any eboot files or something similar for it? Just asking because I have been downloading eboot.pbp files for PSX and it is in compressed format instead of the bin/cue files.The size difference in some games is great and game play is the same as a cd.

Eboot? Now there is something I havent used since PSP emulating days.... However I do not think picodrive has anything like that. Think just iso (no sound) and bin/cue. However anyone can feel free to correct me if I am wrong. Id love to play Vay on Sega cd, which my iso version is 140MB.. but bin/cue is about 400.
Unless anyone made support for USB flash drives using a powered hub with an easy setup. I think i saw it in the works but not sure how complete that is yet.
 

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