***GUIDE*** Guitar hero 3/aerosmith Custom images

Discussion in 'Wii - Hacking' started by t12icky0, Jun 27, 2010.

Jun 27, 2010
  1. t12icky0
    OP

    Newcomer t12icky0 Newbie

    Joined:
    Jun 22, 2010
    Messages:
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    Country:
    United States
    Thanks to a few people over on another site(ScoreHero) there is now a way to add custom images onto guitar hero 3 or aerosmith


    (DANG YOU GUYS BEAT ME AND MY BUDDY TO THE RELEASE OF THIS..LOL)!

    Thanks Summerset and AerialX!!


    Thanks to AerialX's help, custom images on GH3/A are now possible! It's a lengthy process that requires hex editing, but it's pretty straightforward. Let's get to it.

    Video:
    http://www.youtube.com/watch?v=d1BKyEqQyYE



    REQUIREMENTS: (I recommend putting them all in the same working folder)

    - WiiScrubber: http://www.megaupload.com/pt/?d=G52JRUYV
    - Key.bin (Use MakeKeyBin.exe from WiiScrubber 1.4 package)
    - AerialX's gh3imgdecoder: http://japaneatahand.com/files/misc/gh3imgdecoder.exe
    - Summersett's IMG to TPL Converter: http://www.mediafire.com/?dakzjqumooz (a simple batch file using gxtexconv from DevkitPro)
    - DevkitPro: http://sourceforge.net/projects/devkitpro/
    - Hex editor
    - GH3/A ISO

    After installing DevkitPro, navigate to the "devkitPPC/bin" folder and copy gxtexconv.exe and FreeImage.dll to your working folder.



    EXTRACTING THE IMAGE:
    Open WiiScrubber and load the ISO (must have key.bin in the same folder)
    Right-click and extract the img.ngc file you want to change

    (Jump to the second post to see a list of images to edit and their locations)



    DECODING AND CHANGING THE IMAGE:
    Drag the img.ngc file onto AerialX's gh3imgdecoder.exe, it will create a PNG with the same name (requires .NET framework or Mono)

    Create a png/bmp/jpg/etc image with the exact same dimensions, or just use the PNG output by gh3imgdecoder
    Before saving the image, flip the entire thing vertically
    Drag the image onto IMG to TPL Converter, it will create a TPL with the same name

    Open the TPL file in a hex editor
    Copy all of the data from offset 0x40 to the end of the file
    Paste it over the data in the img.ngc file from 0x20 to the end (after saving, it should be the exact same filesize)

    At this point, if you want to make sure everything looks right, you can put your new img.ngc files through AerialX's gh3imgdecoder.exe and view the outputted PNG.



    REPLACING THE IMAGE
    There are two ways you can go about this. The easiest and fastest way is to use Riivolution (http://wiibrew.org/wiki/Riivolution) to patch the files on-the-fly and see the changes immediately, however it does require that you have the original GH3/A game in the Wii slot.

    The slower, more permanent way is to go back to WiiScrubber, right-click on the same img.ngc file and press Replace. Then burn the ISO to a DVD or transfer to your hard drive.



    Good luck,
    Summersett







    iF YOU FIND ANY OTHER SCREENS TO EDIT PLEASE LET ME KNOW AND WE WILL ADD THEM TO THIS POST! HAVE FUN GUYS!

    Loading Screen to songs:
    /images/LoadingScreens/
    loading_skull_soldier_animation1.img.ngc
    loading_skull_soldier_animation2.img.ngc
    loading_skull_soldier_animation3.img.ngc
    loading_skull_soldier_animation4.img.ngc
    loading_skull_soldier_animation5.img.ngc
    loading_skull_soldier_animation6.img.ngc

    Unknown:
    /images/particles/gh3/
    hj_factory_broken_brick.img.ngc
    jow_anarchy01.img.ngc
    jow_bats01.img.ngc
    jow_butterflies01.img.ngc
    jow_buttonblast01.img.ngc
    jow_buttonstar01.img.ngc
    jow_buttonstar02.img.ngc
    jow_hearts01.img.ngc
    jow_peace01.img.ngc
    jow_smoke01.img.ngc
    jow_spark01.img.ngc
    jow_spark02.img.ngc
    jow_statueflames01.img.ngc
    jow_statueflames01_big.img.ngc
    jow_statueflames02.img.ngc
    jow_steam02.img.ngc


    The guitars are in tex.zip.ngc files (/models/guitars/)... If you extract them and take off the ngc, you can extract all of the TIF files inside and edit them. However nothing changes in game... I'm guessing because of the .tex.ngc file, or one of the other 5 files.
     
  2. GHBAimen

    Member GHBAimen GBAtemp Regular

    Joined:
    May 26, 2009
    Messages:
    177
    Country:
    Sweden
    Cool. I wonder if you can use the XB360 loading screen instead of the Wii version?
     

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