Hacking ***GUIDE*** Guitar hero 3/aerosmith Custom images

t12icky0

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Thanks to a few people over on another site(ScoreHero) there is now a way to add custom images onto guitar hero 3 or aerosmith


(DANG YOU GUYS BEAT ME AND MY BUDDY TO THE RELEASE OF THIS..LOL)!

Thanks Summerset and AerialX!!


Thanks to AerialX's help, custom images on GH3/A are now possible! It's a lengthy process that requires hex editing, but it's pretty straightforward. Let's get to it.

Video:
http://www.youtube.com/watch?v=d1BKyEqQyYE



REQUIREMENTS: (I recommend putting them all in the same working folder)

- WiiScrubber: http://www.megaupload.com/pt/?d=G52JRUYV
- Key.bin (Use MakeKeyBin.exe from WiiScrubber 1.4 package)
- AerialX's gh3imgdecoder: http://japaneatahand.com/files/misc/gh3imgdecoder.exe
- Summersett's IMG to TPL Converter: http://www.mediafire.com/?dakzjqumooz (a simple batch file using gxtexconv from DevkitPro)
- DevkitPro: http://sourceforge.net/projects/devkitpro/
- Hex editor
- GH3/A ISO

After installing DevkitPro, navigate to the "devkitPPC/bin" folder and copy gxtexconv.exe and FreeImage.dll to your working folder.



EXTRACTING THE IMAGE:
Open WiiScrubber and load the ISO (must have key.bin in the same folder)
Right-click and extract the img.ngc file you want to change

(Jump to the second post to see a list of images to edit and their locations)



DECODING AND CHANGING THE IMAGE:
Drag the img.ngc file onto AerialX's gh3imgdecoder.exe, it will create a PNG with the same name (requires .NET framework or Mono)

Create a png/bmp/jpg/etc image with the exact same dimensions, or just use the PNG output by gh3imgdecoder
Before saving the image, flip the entire thing vertically
Drag the image onto IMG to TPL Converter, it will create a TPL with the same name

Open the TPL file in a hex editor
Copy all of the data from offset 0x40 to the end of the file
Paste it over the data in the img.ngc file from 0x20 to the end (after saving, it should be the exact same filesize)

At this point, if you want to make sure everything looks right, you can put your new img.ngc files through AerialX's gh3imgdecoder.exe and view the outputted PNG.



REPLACING THE IMAGE
There are two ways you can go about this. The easiest and fastest way is to use Riivolution (http://wiibrew.org/wiki/Riivolution) to patch the files on-the-fly and see the changes immediately, however it does require that you have the original GH3/A game in the Wii slot.

The slower, more permanent way is to go back to WiiScrubber, right-click on the same img.ngc file and press Replace. Then burn the ISO to a DVD or transfer to your hard drive.



Good luck,
Summersett







iF YOU FIND ANY OTHER SCREENS TO EDIT PLEASE LET ME KNOW AND WE WILL ADD THEM TO THIS POST! HAVE FUN GUYS!

Loading Screen to songs:
/images/LoadingScreens/
loading_skull_soldier_animation1.img.ngc
loading_skull_soldier_animation2.img.ngc
loading_skull_soldier_animation3.img.ngc
loading_skull_soldier_animation4.img.ngc
loading_skull_soldier_animation5.img.ngc
loading_skull_soldier_animation6.img.ngc

Unknown:
/images/particles/gh3/
hj_factory_broken_brick.img.ngc
jow_anarchy01.img.ngc
jow_bats01.img.ngc
jow_butterflies01.img.ngc
jow_buttonblast01.img.ngc
jow_buttonstar01.img.ngc
jow_buttonstar02.img.ngc
jow_hearts01.img.ngc
jow_peace01.img.ngc
jow_smoke01.img.ngc
jow_spark01.img.ngc
jow_spark02.img.ngc
jow_statueflames01.img.ngc
jow_statueflames01_big.img.ngc
jow_statueflames02.img.ngc
jow_steam02.img.ngc


The guitars are in tex.zip.ngc files (/models/guitars/)... If you extract them and take off the ngc, you can extract all of the TIF files inside and edit them. However nothing changes in game... I'm guessing because of the .tex.ngc file, or one of the other 5 files.
 
D

Deleted member 180466

Guest
t12icky0 said:
Thanks to a few people over on another site(ScoreHero) there is now a way to add custom images onto guitar hero 3 or aerosmith


(DANG YOU GUYS BEAT ME AND MY BUDDY TO THE RELEASE OF THIS..LOL)!

Thanks Summerset and AerialX!!


Thanks to AerialX's help, custom images on GH3/A are now possible! It's a lengthy process that requires hex editing, but it's pretty straightforward. Let's get to it.

Video:




REQUIREMENTS: (I recommend putting them all in the same working folder)

- WiiScrubber: http://www.megaupload.com/pt/?d=G52JRUYV
- Key.bin (Use MakeKeyBin.exe from WiiScrubber 1.4 package)
- AerialX's gh3imgdecoder: http://japaneatahand.com/files/misc/gh3imgdecoder.exe
- Summersett's IMG to TPL Converter: http://www.mediafire.com/?dakzjqumooz (a simple batch file using gxtexconv from DevkitPro)
- DevkitPro: http://sourceforge.net/projects/devkitpro/
- Hex editor
- GH3/A ISO

After installing DevkitPro, navigate to the "devkitPPC/bin" folder and copy gxtexconv.exe and FreeImage.dll to your working folder.



EXTRACTING THE IMAGE:
Open WiiScrubber and load the ISO (must have key.bin in the same folder)
Right-click and extract the img.ngc file you want to change

(Jump to the second post to see a list of images to edit and their locations)



DECODING AND CHANGING THE IMAGE:
Drag the img.ngc file onto AerialX's gh3imgdecoder.exe, it will create a PNG with the same name (requires .NET framework or Mono)

Create a png/bmp/jpg/etc image with the exact same dimensions, or just use the PNG output by gh3imgdecoder
Before saving the image, flip the entire thing vertically
Drag the image onto IMG to TPL Converter, it will create a TPL with the same name

Open the TPL file in a hex editor
Copy all of the data from offset 0x40 to the end of the file
Paste it over the data in the img.ngc file from 0x20 to the end (after saving, it should be the exact same filesize)

At this point, if you want to make sure everything looks right, you can put your new img.ngc files through AerialX's gh3imgdecoder.exe and view the outputted PNG.



REPLACING THE IMAGE
There are two ways you can go about this. The easiest and fastest way is to use Riivolution (http://wiibrew.org/wiki/Riivolution) to patch the files on-the-fly and see the changes immediately, however it does require that you have the original GH3/A game in the Wii slot.

The slower, more permanent way is to go back to WiiScrubber, right-click on the same img.ngc file and press Replace. Then burn the ISO to a DVD or transfer to your hard drive.



Good luck,
Summersett







iF YOU FIND ANY OTHER SCREENS TO EDIT PLEASE LET ME KNOW AND WE WILL ADD THEM TO THIS POST! HAVE FUN GUYS!

Loading Screen to songs:
/images/LoadingScreens/
loading_skull_soldier_animation1.img.ngc
loading_skull_soldier_animation2.img.ngc
loading_skull_soldier_animation3.img.ngc
loading_skull_soldier_animation4.img.ngc
loading_skull_soldier_animation5.img.ngc
loading_skull_soldier_animation6.img.ngc

Unknown:
/images/particles/gh3/
hj_factory_broken_brick.img.ngc
jow_anarchy01.img.ngc
jow_bats01.img.ngc
jow_butterflies01.img.ngc
jow_buttonblast01.img.ngc
jow_buttonstar01.img.ngc
jow_buttonstar02.img.ngc
jow_hearts01.img.ngc
jow_peace01.img.ngc
jow_smoke01.img.ngc
jow_spark01.img.ngc
jow_spark02.img.ngc
jow_statueflames01.img.ngc
jow_statueflames01_big.img.ngc
jow_statueflames02.img.ngc
jow_steam02.img.ngc


The guitars are in tex.zip.ngc files (/models/guitars/)... If you extract them and take off the ngc, you can extract all of the TIF files inside and edit them. However nothing changes in game... I'm guessing because of the .tex.ngc file, or one of the other 5 files.


Cool. I wonder if you can use the XB360 loading screen instead of the Wii version?
 

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