Homebrew GBARunner2

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I remember someone saying all romhacks need to be added manually to the database for it to work, try to go on their github page and open an issue if they could add it in.
I don't think that's a thing, maybe you're thinking of YSMenu? Or maybe RTC only being supported on specific game IDs
 
you can always then use new 2ds xl lol
nope, same thing, you can only get away with the regular 2d, but picture is so small :(


(not that i agree with her "dsi xl is the best way to play ds titles" but yeah, 3ds was a burden for any ds/gba)
 
nope, same thing, you can only get away with the regular 2d, but picture is so small :(

Assuming I'm understanding correctly, you dislike the black borders around the screen when playing DS titles?

That's something that's no longer an issue. TWPatcher offers a patch to force a 16:10 ratio. Briefly tested it with Mario 64 DS.

Late Edit: Tested it with more games (Castlevania: Portrait of Ruin). Works just fine too!
 
Last edited by Cornholio309,
Someone should fork GBARunner2 and rename it to GBARunner3 and then actively keep improving and supporting it.
I'm pretty sure most of GBARunner2 consists of ASM code, so chances are unlikely.
It's also why (most of the time) no one contributes to nds-bootstrap (except me and sometimes, @Pk11), as the ASM code is for searching for the SDK functions in DS(i) games to patch.
 
No one has gotten it to work, to my knowledge. You'll have to wait for a fix.
That's what I though. It's a pity, though, because when GBA games ARE working in the DSi, they're looking and playing great :) So far my DSi XL proved itself a great GBA player for games like Oriental Blue.

Anyway thank you for all your hard work, using a TwilightMenu is so much more convenient than flashcards. Will get one for some emulators, though, like ZXDC, as it, unfortunately, no longer maintained, so getting a DLDI patch is a no-go.
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I'm pretty sure most of GBARunner2 consists of ASM code, so chances are unlikely.
It's also why (most of the time) no one contributes to nds-bootstrap (except me and sometimes, @Pk11), as the ASM code is for searching for the SDK functions in DS(i) games to patch.
I remember some of ASM programming from my Spectrum times, and I still wonder anyone is patient enough to do it regularily. Again, than you for all this hard work. nds-bootstap already runs most of the library (aside from some hacks, but you know... hacks...)
 
Last edited by Mougrim,
Hello gbatemp community! Recently i've installed TwilightMenu++ on my o2ds and had so much fun emulating all of my favorite oldies.
But i've stumbled upon a problem - i don't know how to Install the Gbarunner2 (gyroscope branch) on my console. When i tried installing, it had an error saying "Error Bios not found!" Should i delete / replace the one that comes from the Twilightmenu?
 
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