Update r22
fix: irq (for Another World(still not working),MaxMod Audio(still not working),gng(now working) but some homebrews that worked in r21 or before are no more working)
change: Disabled sound dma get requests (sound dma get requests break many games)
So it no longer has that static sound when updating on the touch screen? Cool.
Just a tiny suggestion for improving speed a little, but is it possible to create a version that doesn't write stuff to the touch screen? That way, the DS doesn't have to update both screens and there could be that small bit more of ram to help process the GBA ARM code.
Edit: How do you run it with the BIOS? Or is that not implemented?
Edit 2: I found out that F-Zero Maximum Velocity (J) 0001 works almost perfectly. There's just major graphic corruption, but it runs full speed and I haven't had issues with locking up.