Megaman Battle Network series is definitely fit for me. It correctively mixes action elements into rpg elements (not to be mistaken with action rpgs; it's totally different). Basically, you and your opponent(s) are each given a 3*3 area to move upon, and you are supposed to use battle chips, each with a unique effect, damage (there are supportive/damage-less ones, as well), distance, and movement pattern, to defeat those enemies. There are approximately 150~250ish battle cards per game, and are divided into standard, mega, and giga chips. Each chip has a set of given letters (A-Z + asterisk) and for each turn in battle, you can only chose one letter to use (i.e. if you have 3 A chips and 2 B chips, you can only use either the 3 A chips or the 2 B chips for the turn). Asterisk can be used with any letter. This makes creating the 30-chip folder very fun and original to others' folders. Collecting chips is also very (time-consuming) but fun.
And what makes it perfect is that most of the battle is based on skill, rather than customization or how strong your Megaman is. No matter how strong your battle cards are, or how much HP your Megaman has, your skill on defeating the enemy is highly required. The difficulty cannot be changed, but it's very noob-friendly and the difficulty curve from the beginning to end (and after the end) is very well-set; once you learn the basics, you can build up on that and increase your skills, preparing for more formidable enemies ahead.
Multiplayer is uber fun, in which your skill really plays a big role. Your megaman's stats or folder might be much weaker than your adversary's, but you have a chance of winning by effectively dodging/reading your enemies moves and timing each of your attacks.
And what makes it perfect is that most of the battle is based on skill, rather than customization or how strong your Megaman is. No matter how strong your battle cards are, or how much HP your Megaman has, your skill on defeating the enemy is highly required. The difficulty cannot be changed, but it's very noob-friendly and the difficulty curve from the beginning to end (and after the end) is very well-set; once you learn the basics, you can build up on that and increase your skills, preparing for more formidable enemies ahead.
Multiplayer is uber fun, in which your skill really plays a big role. Your megaman's stats or folder might be much weaker than your adversary's, but you have a chance of winning by effectively dodging/reading your enemies moves and timing each of your attacks.