Nocamurso_ said:Is it true that if we delete a game in WBFS that space will never be reused?
The space will be marked as inactive and will be overwritten the next time
Nocamurso_ said:Is it true that if we delete a game in WBFS that space will never be reused?
camurso_ said:Is it true that if we delete a game in WBFS that space will never be reused?
Pakatus said:camurso_ said:Is it true that if we delete a game in WBFS that space will never be reused?
i wonder if those rumours are inspired by some "secret-fat-filesystem-conspirancy-to-take-over-the-world"
Well, we have an excellent guide, so if you want to include one ...FenrirWolf said:It would be helpful if the first post had some (accurate) compare/contrast info so people would stop making bad assumptions or asking the same questions repeatedly. That's how vs. threads ought to work. >_>
I can't imagine that making much difference.bnm81002 said:so the bottom line is which is the better way to go? which way will preserve the life of the hard drive longer? thanks
Wiimm said:WBFS fragments, definitely. If adding a new ISO LIBWBFS will always use the first free blocks.
Because of the large blocks/clusters and few files fragmentation is not so bad.
P.S.: With the command "wwt dump -lll wbfs" you can analyse your WBFS.
bnm81002 said:Wiimm said:WBFS fragments, definitely. If adding a new ISO LIBWBFS will always use the first free blocks.
Because of the large blocks/clusters and few files fragmentation is not so bad.
P.S.: With the command "wwt dump -lll wbfs" you can analyse your WBFS.
so FAT doesn't fragment then? Fat is the way to go to preserve the hard drive life?
madeirabhoy said:Neither is a big issue in general use, the size of files and the general rarity of deleting files means that fragmentation will be slight
mousex said:Because there is no fragmentation it does waste space. Fragmentation happens when small pices of big files get into small free spaces on the disc.beegee7730 said:and has no file fragmentation meaning that there is less space wasted
So, if you delete a 2GB game in the middle of your WBFS partition and you install a 3GB game the Installer will put it at the first free space with at least 3GB, this is not the 2GB space you made free before. So if you don't have other games under 2GB you will loose this space forever. So it does waste space. On a Fat partition the first 2GB would go into the 2GB free space and the last GB into the next free space.
This is all written on the asumption that the one who said that WBFS does not fragment the files is right.
xzxero said:No it compresses it the same amount if not betternash79 said:In FAT, a 500MB (in WBFS) game would take 4GB right?