1. RUbYb0T

    OP RUbYb0T Newbie
    Newcomer

    Joined:
    Sep 21, 2020
    Messages:
    3
    Country:
    United States
    Every time I tried loading the iWads on DSDoom, it pulls up with a Guru Meditation Error.

    Specs-
    DSi XL
    I’m running it off of a 32gb SDHC card in the SD slot.
    And then the
    I followed the steps of moving the wads and prboom.cfg to the root
     
  2. Mythical

    Mythical GBAtemp Advanced Maniac
    Member

    Joined:
    May 11, 2017
    Messages:
    1,949
    Country:
    United States
    I can't really help much but a picture of the error or something would be nice

    — Posts automatically merged - Please don't double post! —

    also are you sure you're using compatible wads?
     
  3. RUbYb0T

    OP RUbYb0T Newbie
    Newcomer

    Joined:
    Sep 21, 2020
    Messages:
    3
    Country:
    United States
    Yeah, I’m pretty certain I got the right wads for it. I don’t currently have access to it at the moment, but I’ll see if I can recreate the error.

    — Posts automatically merged - Please don't double post! —

    Yeah, I’m pretty certain I got the right wads for it
     

    Attached Files:

  4. Indy13

    Indy13 GBAtemp Regular
    Member

    Joined:
    Jan 26, 2017
    Messages:
    132
    Country:
    France
    The tranmap.dat file is missing but normally it can be generated by the homebrew itself, i think..

    Try this :

    1. on the root of your sd card, create a folder and call it : dsdoom
    2. put all the dsdoom files required inside (prboom.wad, prboom.cfg, genmidi, dsdoom.nds, and all the wads of your games)
    3. launch hbmenu (boot.nds)
    4. go to your dsdoom folder and launch dsdoom.nds with hbmenu
     
    banjo2 likes this.
  5. RUbYb0T

    OP RUbYb0T Newbie
    Newcomer

    Joined:
    Sep 21, 2020
    Messages:
    3
    Country:
    United States
    It works!
    Thank you so much, you’re a lifesaver. :)
     
    Indy13 and banjo2 like this.
  6. Indy13

    Indy13 GBAtemp Regular
    Member

    Joined:
    Jan 26, 2017
    Messages:
    132
    Country:
    France
    Glad to read this, doom svn is an awesome homebrew !

    If you want to take the experience a little further, using hbmenu, you can also launch the pwads.

    First you will need all the officials iwads, I advise you to take those and rename them like this:

    Doom shareware : DOOM1.WAD
    Ultimate Doom : DOOM.WAD
    Doom 2 : DOOM2.WAD
    Plutonia : PLUTONIA.WAD
    Tnt : TNT.WAD

    Note: try to find version 1.9 of Ultimate Doom and Doom 2

    Once you have them, drop them in the dsdoom folder and launch them all one after the other. when you launch them, wait for the demo to start then shut down your console, you repeat the operation for each of the iwads in order to obtain a clean tranmap.dat file.

    Now that you have a clean tranmap.dat file, make a copy of the dsdoom folder and its contents on your pc and rename your dsdoom folder to "dsdoom mods", copy your new folder to your sd card.

    At this stage, you have two dsdoom folders on your sd card, one for iwads and one for pwads, it is important to dissociate them because some pwads can damage the tranmap.dat file so to avoid making a new one, it's easier to create two dsdoom folders like this if a pwads damages your prbomm.cfg and tranmap.dat files in your "dsdoom mods" folder, you just have to delete them and make a copy of the ones in the original "dsdoom" folder to replace it.

    Now that you have finished the pre-installation, go here, follow this tutorial and enjoy the Doom Experience ! :gun::)

    https://gbatemp.net/threads/dsdoom-svn.364770/page-4#post-8372959
     
    Last edited by Indy13, Sep 25, 2020
Draft saved Draft deleted
Loading...

Hide similar threads Similar threads with keywords - working, DSDoom,