DS #4106: C.O.R.E. (USA)

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Ad_Enuff said:
Looks a bit like Duke Nukem/Quake 2 to me.....for a DS game its not bad.

guess i am not the only guy who had this vile from playing this game, and can i add that, i didn't realised humans look that square and fugly
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Tried it, it's meh. Graphics are mediocre, AI is mediocre too, but you do get some fun while playing it. And as other users already stated, it makes you think it's Quake.
 
Guild McCommunist said:
As for controls, I find them unplayable. They want to you manage 2 shoulder buttons, both the D and ABXY pads, and the touch screen? It's a terrible control scheme and you either have to use the stylus and sacrifice half the control scheme or make it unplayable with a thumbstrap. If they just copied CoD's control scheme it would've worked.
How difficult is it to push up to go forward, move stylus right to look right, double tap to jump, press right shoulder to fire and so on. I admit crouching is hard but as far as I can tell it is just about the same as CoD, MPH, Moon, Dementium.
It's simplicity it's self!
 
Djay187 said:
Guild McCommunist said:
As for controls, I find them unplayable. They want to you manage 2 shoulder buttons, both the D and ABXY pads, and the touch screen? It's a terrible control scheme and you either have to use the stylus and sacrifice half the control scheme or make it unplayable with a thumbstrap. If they just copied CoD's control scheme it would've worked.
How difficult is it to push up to go forward, move stylus right to look right, double tap to jump, press right shoulder to fire and so on. I admit crouching is hard but as far as I can tell it is just about the same as CoD, MPH, Moon, Dementium.
It's simplicity it's self!

...Except both shoulder buttons are used. In CoD you'd use 1 shoulder button to fire, one button pad to move, and the touch screen for pretty much everything else. This one has you used twice as much and it's a pain if you want to zoom and so on. Call of Duty has much better controls.
 
Guild McCommunist said:
Djay187 said:
Guild McCommunist said:
As for controls, I find them unplayable. They want to you manage 2 shoulder buttons, both the D and ABXY pads, and the touch screen? It's a terrible control scheme and you either have to use the stylus and sacrifice half the control scheme or make it unplayable with a thumbstrap. If they just copied CoD's control scheme it would've worked.
How difficult is it to push up to go forward, move stylus right to look right, double tap to jump, press right shoulder to fire and so on. I admit crouching is hard but as far as I can tell it is just about the same as CoD, MPH, Moon, Dementium.
It's simplicity it's self!

...Except both shoulder buttons are used. In CoD you'd use 1 shoulder button to fire, one button pad to move, and the touch screen for pretty much everything else. This one has you used twice as much and it's a pain if you want to zoom and so on. Call of Duty has much better controls.
You are right, CoD has got better controls, why they didn't put the extra stuff on the touchscreen I don't know but I'm still enjoying this, It's not hard to move around and shoot stuff.
 
Dear NoWay Studio/Graffiti Entertainment,

I am writing to inform you of the typo in the title of your latest FPS shooter for the Nintendo DS. The first letter should have been a 'B'.

Yours faithfully,
Depravo
 
Brian117 said:
It's working great on EDGE Firmware v1.5.

I wonder why though, in the beginning when you start it up, it asks you what kind of DS you have. Lite or Phat?
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Thought that too maby the lighting levels !? 4 on lite and 2 on PHAT ....that's only difference I can think of other than the casing its in and say maby buttons location for start and select?!

And why no DSi option its been out long enough now
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My opinion its a bit sucky for a ds game reminds me of Wolfenstein on the Megadrive with the same blocky graphics they could of polished it a lot more the ds is quite capable of smooth graphics to an extent!

I don't think its a game I would play regular ... and FPS fans will be dissapointed in this poor effort after the length of time its taken to actually get here!
 
I haven't enjoyed a single FPS on DS.

MP:H had great controls, but it was tremendously repetitive, and the graphics (though detailed) were reused too much. Everything looked even more the same than in your typical WWII shooter. Also I didn't enjoy having to go back and redo worlds.

The puzzles in Dementium were interesting, but there were too few of them. Mostly, it was just the same wandering around over and over and over, through identical looking hospital halls.

Moon was basically Dementium with simpler puzzles and a different setting, wandering around over and over and over, through identical looking MOON halls.

CoD4 was good (and damn pretty), but the controls weren't as fluid as in MP:H. That really brought it down.

I'm sure that a good DS FPS can be done, because there are examples out there both for graphics and controls, all that is needed is a developer who can come up with some original ideas, more than just a single gimmick and a thousand puzzles that are all solved the same way, as well as not-crap level design. Mission Impossible on the N64 was a game that could have been great, but was bogged down by lousy controls and overly harsh time limits in a few levels. Reimagining that game as a FPS, the DS could easily handle it, and it would probably be the best FPS on the system.
 
Covarr said:
I haven't enjoyed a single FPS on DS.

MP:H had great controls, but it was tremendously repetitive, and the graphics (though detailed) were reused too much. Everything looked even more the same than in your typical WWII shooter. Also I didn't enjoy having to go back and redo worlds.

The puzzles in Dementium were interesting, but there were too few of them. Mostly, it was just the same wandering around over and over and over, through identical looking hospital halls.

Moon was basically Dementium with simpler puzzles and a different setting, wandering around over and over and over, through identical looking MOON halls.

CoD4 was good (and damn pretty), but the controls weren't as fluid as in MP:H. That really brought it down.

I'm sure that a good DS FPS can be done, because there are examples out there both for graphics and controls, all that is needed is a developer who can come up with some original ideas, more than just a single gimmick and a thousand puzzles that are all solved the same way, as well as not-crap level design. Mission Impossible on the N64 was a game that could have been great, but was bogged down by lousy controls and overly harsh time limits in a few levels. Reimagining that game as a FPS, the DS could easily handle it, and it would probably be the best FPS on the system.

I kinda have to agree. MP: H was boring for me, mainly because I don't like Metroid Prime games at all, and Hunters was just more of the same. I haven't tried Dementium because all I've heard about it is basically wandering around a maze of hospital corridors shooting zombies and what not, which isn't exactly fun to me (I perfer shooting zombies in Resident Evil)

Moon just looks boring. I don't think I'll give it a try.

CoD 4 was personally better than 5 on the DS, it just lacked online play.

Modern Warfare Mobilized looks like it'll be excellent. Take CoD 4's good parts but add 6-man online play and survival mode. I'll actually hype this game a bunch.

And CORE is just bad, as my final conclusion from some play. It's hard to play with a thumbstrap and using all the buttons and you lose easy access to zooming and crouching if you do it with a stylus and one side. For all the delays they could've atleast spent the time improving it instead of letting it gather dust.
 
long waited game. works PERFECTLY with my r4 with ysmenu.

this game wasnt as good as i thought it would be. the graphics cant compare to metroid:ph. it is just like moon and i didnt like moon.
i played one level and i stopped playing. i probably wont be playing it anymore. i rate this 4/10. this wasnt worth waiting for in the end.
 
I actually liked it. The control scheme could be better but the game is far from "unplayable" as some of you say it is. I really like 90's FPS so I guess that's why I'm enjoying it. It's certainly not one of the best games but it's MUCH MUCH better than the stupid shovelware we get every day.
 

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