Quite an interesting game. The field is laid out like an SRPG, with units on certain tiles and such... but that's it. Your little selector on the screen (the Wisp), is what you have to worry about. It's the thing that can get hit and be damaged, not your units. So yea, you have to move the stylus around the screen while enemies are attacking (usually bullets, like a shooter) and dodge like a shooter, and try to select your units to attack at the same time. So there's a bit of a RTS element, but not at all like expected.
Whoever came up with this aspect is brilliant. It's not often I see a whole new type of gameplay. Oh, and there are about a million tutorials if you need 'em.