Dragon Quest Sprite Overhaul Mod by Canzah and SlowpokeVG
For whatever reason, the Switch version of the game (which is also directly based on the PS4 one that has the same problem), replaced character, monster, background and spell sprites with much higher resolution ones that quite jarringly clash against the environments/tilesets.
PS4/Switch however fixed the broken tilesets that Mobile version had (they were improperly scaled) and as such this mod does NOT replace the tilesets with the broken ones from Mobile.
What this mod will do is replace all the character, monster, background and spell sprites with the ones from Mobile version of the game which have a more pixelated look that better meshes with other assets in the game and doesn't create a jarring dissonance between various pixel sizes.
Below you can find a few screenshot examples of the mod in action:
Installation:
First, download our mod package from the link below which contains all the necessary files:
Mirror 1 (GDrive): https://pastebin.com/t7YtSK88
After downloading the mod, extract the contents of the archive with the mod to a folder of your own choice, it's compressed in 7z format which can be unpacked using 7zip or WinRAR, though we do recommend 7zip for best compatibility to avoid any potential issues.
Next you'll want to make sure you're using a CFW with LayeredFS support for your Switch, both Atmosphere and SXOS support it.
Now all you will need to do is select the "Titles" folder from this unpacked music patch archive and copy it to the directory used for LayeredFS on your memory card - this is crucial.
On Atmosphere, it's the "atmosphere" folder on the root of your memory card, put the "Titles" folder from this music patch archive inside that "atmosphere" folder.
On SXOS, it's the "SXOS" folder on the root of your memory card, put the "Titles" folder from this music patch archive inside that "SXOS" folder.
The patch is for the Switch version of the game (0100EFC00EFB2000).
The only thing left for you at this point is to simply start the game and enjoy it with the Mobile sprites in all their pixelated glory!
Also, we have released a similar mod for Dragon Quest II and have one for Dragon Quest III planned quite soon too.
You can find the Dragon Quest II one here: https://gbatemp.net/threads/dragon-quest-ii-sprite-overhaul-mod.550513/
CREDITS:
Canzah - Adapting Mobile version sprites for Switch release of the game.
SlowpokeVG - Programming, file research and creation of the Switch version archive repack tool.
CHANGELOG:
V1
- First Release!
- Character, Monster, Background and Spell sprites fully replaced with Mobile sprites
For whatever reason, the Switch version of the game (which is also directly based on the PS4 one that has the same problem), replaced character, monster, background and spell sprites with much higher resolution ones that quite jarringly clash against the environments/tilesets.
PS4/Switch however fixed the broken tilesets that Mobile version had (they were improperly scaled) and as such this mod does NOT replace the tilesets with the broken ones from Mobile.
What this mod will do is replace all the character, monster, background and spell sprites with the ones from Mobile version of the game which have a more pixelated look that better meshes with other assets in the game and doesn't create a jarring dissonance between various pixel sizes.
Below you can find a few screenshot examples of the mod in action:
Installation:
First, download our mod package from the link below which contains all the necessary files:
Mirror 1 (GDrive): https://pastebin.com/t7YtSK88
After downloading the mod, extract the contents of the archive with the mod to a folder of your own choice, it's compressed in 7z format which can be unpacked using 7zip or WinRAR, though we do recommend 7zip for best compatibility to avoid any potential issues.
Next you'll want to make sure you're using a CFW with LayeredFS support for your Switch, both Atmosphere and SXOS support it.
Now all you will need to do is select the "Titles" folder from this unpacked music patch archive and copy it to the directory used for LayeredFS on your memory card - this is crucial.
On Atmosphere, it's the "atmosphere" folder on the root of your memory card, put the "Titles" folder from this music patch archive inside that "atmosphere" folder.
On SXOS, it's the "SXOS" folder on the root of your memory card, put the "Titles" folder from this music patch archive inside that "SXOS" folder.
The patch is for the Switch version of the game (0100EFC00EFB2000).
The only thing left for you at this point is to simply start the game and enjoy it with the Mobile sprites in all their pixelated glory!
Also, we have released a similar mod for Dragon Quest II and have one for Dragon Quest III planned quite soon too.
You can find the Dragon Quest II one here: https://gbatemp.net/threads/dragon-quest-ii-sprite-overhaul-mod.550513/
CREDITS:
Canzah - Adapting Mobile version sprites for Switch release of the game.
SlowpokeVG - Programming, file research and creation of the Switch version archive repack tool.
CHANGELOG:
V1
- First Release!
- Character, Monster, Background and Spell sprites fully replaced with Mobile sprites
Last edited by Canzah,