Homebrew Official [Download] Decrypt9 - Open Source Decryption Tools (WIP)

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I have added it in. Better to just make a fork and do a pull request once some changes have piled up. @dark_samus3 , well, I know that tutorial page, but I honestly haven't found any solution for the input file problem yet. I have opened an issue for that problem, though.
 
I have added it in. Better to just make a fork and do a pull request once some changes have piled up. @dark_samus3 , well, I know that tutorial page, but I honestly haven't found any solution for the input file problem yet. I have opened an issue for that problem, though.

I showed a solution a bit above, I'll be forking and messing around when I have some time
 
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Thanks a ton! BTW, no one has tested the new fix for GW downgraded NAND H&S injection yet :/. Anyways, I guess taht can wait for a bit.

I'll hopefully have my 3ds running today and I have all of the files needed, if I get it running I'll report back later :)
 
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I'll hopefully have my 3ds running today and I have all of the files needed, if I get it running I'll report back later :)
Thanks! And always be careful with that downgrade option, as we said... I guess you've got a NANDmod + recent NAND backup anyways.
 
Thanks! And always be careful with that downgrade option, as we said... I guess you've got a NANDmod + recent NAND backup anyways.
Yeah but not all people have them.... If you like I'll also send you some other files/folders for other apps if you need as well as see if a "collection" of files end up in the folders after a few downgrades
 
Well i just tested the newly generated graphics on my 3ds with D9WIP and it works pretty well. :) (besides the top menu text alignment).
Had to use the CFLAG option to enable it as it just chucked a hissy fit if i did it the other way. (i probably did it wrong lol).
 
Yeah but not all people have them.... If you like I'll also send you some other files/folders for other apps if you need as well as see if a "collection" of files end up in the folders after a few downgrades
Well, that problem is with GW... It would be interesting to know how stuff piles up after a few downgrade / update repetitions, though. Also if injection still works. I actually don't need the files themselves. Decrypt9 now does all of this via title.db parsing.

Well i just tested the newly generated graphics on my 3ds with D9WIP and it works pretty well. :) (besides the top menu text alignment).
Had to use the CFLAG option to enable it as it just chucked a hissy fit if i did it the other way. (i probably did it wrong lol).
Good to know! I'll have a look why it doesn't seem to work with USE_THEME defined in common.h later.

By the way, I gave both of you push access to that new GitHub repo. That means no pull requests needed, you can push changes directly!
 
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Well, that problem is with GW... It would be interesting to know how stuff piles up after a few downgrade / update repetitions, though. Also if injection still works. I actually don't need the files themselves. Decrypt9 now does all of this via title.db parsing.
Good to know! I'll have a look why it doesn't seem to work with USE_THEME defined in common.h later.
By the way, I gave both of you push access to that new GitHub repo. That means no pull requests needed, you can push changes directly!
Just tried a few options, and i have debug_bg.bin in the UI folder but it doesn't actually display it. Top screen is the usual black background white text.
Also the same for when the sd is unmounted, unmount.bin isn't loaded.
Also the others seem to be working fine though.
 
Last edited by Shadowtrance,
Just tried a few options, and i have debug_bg.bin in the UI folder but it doesn't actually display it. Top screen is the usual black background white text.
Also the same for when the sd is unmounted, unmount.bin isn't loaded.
Also the others seem to be working fine though.
I'll look into that later, alright? Having your project in it's current state would be pretty helpful, though.
 
@Shadowtrance does this look good? This is without modifying any of your PNGs just messing with the commands for imagemagick, yes I know the PNGs aren't the correct ones, but these are the ones I'm testing with for the time being
menu0000.png
 
The left and right should be moved a little, so that it does not overlay the L/R button text, I think. Otherwise, looking good!
 
The left and right should be moved a little, so that it does not overlay the L/R button text, I think. Otherwise, looking good!
yeah I'm mostly working on the layering issues you guys were having, I'm leaving the rest up to Shadowtrance
 

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