disadvantages to using USB Loader GX to load gamecube games

leejaclane

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Generally I think there are a lot more advantages to using a loader as a frontend for Nintendont -- that's the use case Nintendont was designed for as well. Using USB Loader GX as a frontend allows you to easily download and view the boxart for all the games, retitle games, search games, categorize games, sort games by the number of players supported, and most importantly it allows you to save settings individually for all the games.
 

N7Kopper

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One other advantage is the ability to seamlessly use Devolution or DIOS MIOS as a loader for certain edge cases. (Devolution handles Pac-Man Vs. way better than Nintendont for example) No Swiss support at this time, though. Swiss would likely also need to support a Wii loader sending a "load ISO" command to it via cMIOS.
Exfat is supported if using Nintendont directly without gx, but it's a stretch calling that a disadvantage when ppl generally use fat32 anyway
That could be fixed in USBLGX, but that program's pushing memory limits and would need refactoring to allow for loading stuff whilst running.
 

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