Well, I hate to be the one breaking it to you but it seems unlikely that it will be done this February since translating takes quite a bit of time, not counting the time spent on fixing bugs and all. Sure, hope for the best but don't get your hopes up waaaay too high. I've seen people do that and boy, it was not a pleasant sight. Maybe Feb next year? We don't really know either. Just a friendly word of advice (in case someone accuses me of losing my cool LOL).
The problem is simple. This game needs very qualified people. There are very few of them. These few people do have things besides this project to do (eat, drink, sleep,...) and then there is the real life factor.
We all love this project and all, but we take our time to make it right, and rushing it will only crush the spirits and everyone will lose motivation eventually.
I also take into account that not everyone works at the same speed in the group.
This is ok.
While my hopes are to finish it this year, by now, the staff is simply too small to say that for sure.
The problem here, as I said is not me unwilling to hire more people. But the lack of qualified people.
Sometimes I have to reject people applying, not because I'm trying to be mean, but trying to hold the quality of this release.
I'm proud about the team and the people we have aboard and it takes however long it takes.