Well you made better progress than I did! I've never compiled anything in my life, so considering that the loader actually RAN I'm not too disappointed.
My foot it's really simple. I just spent an hour figuring out how to download the SVN and source code, getting DevKitPro w/ libgc and how to compile with it via Programmers Notepad, and after all of that now I'm stuck with the following when trying to 'make' the makefile:
Heck I can't even get the DevKitPro example Wii files to compile...they just give the same result.
EDIT: So for whatever reason I had to use MSys instead, and sure enough it seems to be compiling just fine...
So uh, it's been 30 minutes since you posted that... even my 5-6 year old PC didn't take that long to compile.However, small issue, I have not found the string of the "name" of the setting in the settings menu, so right now, it is just a "blank" setting, with either On/Off/Use global next to it Think I had better fix that!
Now do you put disc2. iso in the games folder or the Killer7 folder in the games folder
Nintendo Maniac
Yeah, I have had devkitPro set up for a while now, it is there whenever I may need it
And wow already, shit. Managed to find the bit I missed, but ended up crashing the loader somehow. Found another bit I missed, recompiling now, hopefully it does not crash when I test it.
Garfunkiel
Well, I do not yet understand exactly how it works, but I just added it to the DEVO config, updated the DEVO config version, then added the extra entry for the new setting right after the Timer Fix option everywhere else in the loader.
Nintendo Maniac
OK, I have reverted that string "fix" and it has stopped crashing. Normally I have to upload the source along with the .dol, but here is the .dol without the string anyway. (I will upload source for everyone once I get the string name working)
http://www.mediafire.com/download/q4dxrlh2333y784/boot.dol
I use CFG loader, so I put it directly in the games folder (and I don't name it disc2.iso because I have multiple games with multiple discs, so I name them accordingly). With GX, putting it in the Killer7 folder may work, I don't know since I don't use it. I just know that Devolution's default search goes to the games folder if the loader doesn't specify otherwise.
no user ever reported that.I'm on r1203 as r1215 keeps crashing and I can't launch GC games from it, it keps saying "Devolution requires AHB access"
for a "quick fix", you could replace an existing setting you don't use often.
For example, using the F-zeroAX patch setting as Direct Mapping by replacing (1<<3) to (1<<5) in the DEVO_config.h
that's all for the quick fix.
no user ever reported that.
How are you launching the loader? Priiloader->loader.dol? or priiloader->forwarder.dol?
If it works fine with old version, then the AHB detection is not working.
use r1209 instead of 1203 and GC dumping will work.
You can find all the beta revisions here, use ctrl+f to find the revision you want:I'm just launching through the HBC and where can i find a link for 1209
Not sure if trolling or serious.When will you enable the ability of the devolution to load gc games from a HDD with USB 3.0/Thunderbolt?
An emulated memory card is automatically created when you enable the function. If you want to use a backup of a real memory card, make a raw dump via GCMM and rename the .RAW file to memcard.bin and put it in the apps/gc_devo folder that's on the same drive as your GC games.Also make a tutorial how to Create Memory cards on the USB (External HDD) /SD card for Devolution?
You can find all the beta revisions here, use ctrl+f to find the revision you want:
https://code.google.com/p/usbloader-gui/issues/detail?id=1769&colspec=ID Type Status Priority Owner Summary
Not sure if trolling or serious.
An emulated memory card is automatically created when you enable the function. If you want to use a backup of a real memory card, make a raw dump via GCMM and rename the .RAW file to memcard.bin and put it in the apps/gc_devo folder that's on the same drive as your GC games.