Good news to those with a PSP and who still like Daedalus for playing N64 games - homebrew scene members z2442 and mrneo240 have started working on a new fork of DaedalusX64! So far they have have updated the codebase to work on the newest toolchain and they compiled it with "-O3", which is a speed up on the compiler. In short, they made the program more optimised simply by updating some dated parts of the program, and they intend to work on it further. They are actively talking about their work in the PlayStation Homebrew discord, an invite to which is available in the PSP Reddit.
Performance is definitely improved. Without sound, Mario 64 runs at over 200% speed in spots within the castle and is running at around the 40FPS mark (out of 30FPS like the original game) in the castle grounds. While Bob-omb Battlefield has a bit of slowdown and is usually 25FPS out of 30, it's still very respectable. Other games such as Star Fox are very playable and run in the 20-30FPS region most of the time as well, and in the case of Star Fox occasionally going above. Don't expect miracles though, as the changes to the actual code are few so games that previously didn't work or had issues likely are not fixed. Still, the performance improvement is welcome and it's great to see revived interest in the PSP scene.
You can download this updated build here:
https://github.com/z2442/daedalus/releases
Edit: due to overwhelming interest, here is a link to the discord we use for Daedalus discussion: https://discord.gg/bePrj9W
Performance is definitely improved. Without sound, Mario 64 runs at over 200% speed in spots within the castle and is running at around the 40FPS mark (out of 30FPS like the original game) in the castle grounds. While Bob-omb Battlefield has a bit of slowdown and is usually 25FPS out of 30, it's still very respectable. Other games such as Star Fox are very playable and run in the 20-30FPS region most of the time as well, and in the case of Star Fox occasionally going above. Don't expect miracles though, as the changes to the actual code are few so games that previously didn't work or had issues likely are not fixed. Still, the performance improvement is welcome and it's great to see revived interest in the PSP scene.
You can download this updated build here:
https://github.com/z2442/daedalus/releases
Edit: due to overwhelming interest, here is a link to the discord we use for Daedalus discussion: https://discord.gg/bePrj9W
Last edited by TheMrIron2,