It worked!! for the first time!!!!You use YATA+ to make themes, then you install the theme on your 3ds with CHMM2, you can also download free 3ds themes from 3dsthem.es
Last edited by Yukina Himeragi,
It worked!! for the first time!!!!You use YATA+ to make themes, then you install the theme on your 3ds with CHMM2, you can also download free 3ds themes from 3dsthem.es
I'm having a problem with the bgm... It's there but at a certain time it repeats the same 2 seconds of the bgm...You use YATA+ to make themes, then you install the theme on your 3ds with CHMM2, you can also download free 3ds themes from 3dsthem.es
Brstm Import why???Probably the loop is wrong.
What software are you using to make the bgm?
But are you editing your song with audacity or something?Brstm Import why???
Then try to import the wav in Audacity and cutting the part you don't want. Then export as wav signed 32 bit pcm.I can't link it...
it should be 46 pixels, but i'm not sureI searched GBATemp and other sites about the size of the gap between the top screen and touch screen in pixels but I couldn't find anything on it.
I wanna make a theme in which the image takes space on both screens, anyone knows the size in pixels? And also if there's a difference on the size of the gap between 3DSes and the 2DS?
Does that program have a start point and end point for the loop like Yata plus? When I use Yata Plus and convert to .bcstm where I loop it or not, it has a cracking sound.Wow that program is so much easier and worked like a charm!
Thanks!
it should be 46 pixels, but i'm not sure
So I lost my mind searching for "CTR_WaveConverter32.exe" the last days. Help anyone? I've already got the SDK tools and almost everything everyone told me to have in order to make custom SFX. Please haalp.
By the way, I'm making an "edit" of Bulls' Papyrus Theme. Already got .wav files of the Gaster Blaster and Sans' battle sounds. (https://mega.nz/#!uRkViazC!ez8V2oVdr_9TzMKMCF_qDb_aCDL3WXltC8q-sMJZoCI)
Solved. Thanks for the suggestion, however.You shouldn't request those in here because it's copyrighted content. I'm afraid you best bet is googling it.
the bottom screen image must be shifted to the right by 46pxHow would one go about getting their top picture to appear to connect to the bottom? Like the theme is just one picture that just looks as though it is just a continuation from the top to the bottom screen without making them mismatch?
Maybe it's the encoding of the original wav, you can try to change the sample rate in audacity or convert it with format factory (or any other converter) to wav againWhen I play on my pc after finishing editing a song sounds ok but when I load it to YATA after the conversion to .bcstm it sounds like total shit. Why is this?
Set the black theme from the settings and use this: https://gbatemp.net/threads/3ds-extdata-dump-and-restore-tool-extra-data-editing.378492/ to dump the theme extdata archive (it's different from every region: 000002cc for JAP 3ds, 000002cd for usa 3ds, 000002ce for eur 3ds).How can I extract the default black theme so I can get the original black folder icon?