Alright I started work on this again! I just attached some images to the post showing a bit of new stuff, they're only three right now though
When and if I finish this, I'll definitely do Deltarune!You should totally do this exact, same thing, but for deltarune
did you see that "Undertale battle system on Unity" and "Underclone"? Both ported battle system to UnityBattles are finally functional! …somewhat
Added a small video showcase to the post of a working battle running on a o2ds with attacks and all! (Well a single attack, but hey it's still somethin!)
It runs generally well, but it does lag quite a bit when a lot of attacks are spawning at once. Movement is kinda meh, it'll definitely need some speed adjustments and make it better feeling overall. I'm pretty content with the current results!
It runs pretty much flawlessly on N3ds
And yes the tom blasters are just placeholders, thought it would be funny
Oh I haven't checked those out! I'll search it up and see what I can dodid you see that "Undertale battle system on Unity" and "Underclone"? Both ported battle system to Unity
Hype!!!!The new update is out!
I've updated the post with the link to it, it's in the same repo
All the additions are also in the post now (it's mostly what I've already mentioned in comments above), thanks to everyone who checks on this thread! Hopefully releases won't take as long anymore