Create items in Skyward Sword!

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Create items in Skyward Sword!
Nintendo reveals more info on this new upgrade system
The Legend of Zelda Skyward Sword redefines the traditional Zelda framework and introduces an arsenal of items, upgrades and rewards unlike any game in the franchise to date. The adventure guides players into, out of and back to dungeons and areas they’ve already completed. Along the way, Link gathers a massive inventory of peculiar items and resources that can be used to upgrade many of his weapons and equipment.

A new weapon upgrade system allows players to gather raw materials from throughout Hyrule that can be used to upgrade weapons, equipment and items, or create entirely new ones from scratch.



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Contributed by avengedZC
 
I LOVE games with upgrades!
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Its not a new thing on games, but Zelda gets a HUGE boost with the option. I hope you can create your own items and not just items programmed inside the game.
 
Yea it would be nice if you can customize your own items, but Im fairly sure its items waiting to be "unlocked" thats already programmed in the game. Either way this is something new to the Zelda series, should be pretty exciting.
 
Necron said:
Its not a new thing on games, but Zelda gets a HUGE boost with the option. I hope you can create your own items and not just items programmed inside the game.
that, technically, is impossible, sir.
happy.gif


kidding aside, it may turn out that this game will have a huge item database, like at least 3 iterations for every known usable and equippable items. that in itself automatically triples how many items there are in-game. say, 3 iterations of a Bow, with the last one capable of doing charged homing shots (you wish). or 3 iterations of the shield, in which the last iteration nets you a Mirror Shield. or 3 iterations of his... boot laces. lol.
 
ferofax said:
Necron said:
Its not a new thing on games, but Zelda gets a HUGE boost with the option. I hope you can create your own items and not just items programmed inside the game.
that, technically, is impossible, sir.
happy.gif

Not true, you can create almost any kind of enchanted item you want in Oblivion. You simply choose the effects you want (i.e. paralyze for 3 seconds plus 5 fire damage per second for 10 seconds) and make it. You aren't limited to the items built in, you can make any combination of effects you want (though the more effects you add, up to 3, the fewer charges it will have before it needs to be rechared). If Zelda were to do something like that, it would let you choose to make arrows and then let you select what combination of effects you want (fire, explosive, ice, etc).
 
YES! YESYESYESYESYES!!!
This adds tons of content to the traditional Zelda formula, not that there was a lack of content before
tongue.gif

This'll be a day one download err.. Buy, for me
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TDWP FTW said:
Well, it's official, Skyward Sword is going to be the worst Zelda game ever. Thanks for ruining my favorite series ever, Nintendo.
Kinda hard to say that if you haven't even played the game yet.
 
What's wrong with this? One of the complaints I had about Zelda games is the lack of ability to upgrade your weapon. Hell, only LttP had four swords you could use, every other Zelda I played had only two or three.

Basically, it's adding some RPG elements to Zelda, some people will like it, others won't.
 
Eh, I'm slightly impartial to this. Sure, its cool that you customize all your items, but this sounds like you're gonna have to farm materials. I'd much rather a sidequest type of system then this, but its cool too.
 
JoostinOnline said:
TDWP FTW said:
Well, it's official, Skyward Sword is going to be the worst Zelda game ever. Thanks for ruining my favorite series ever, Nintendo.
I'll assume that was sarcasm.
No, it wasn't. It's not even a Zelda game anymore. It's Generic School Drama JRPG Cutscene Master 2011. Zelda games, aren't, and shouldn't be focused on drama, cutscenes (Apparently there's LOADS in SS), or generic RPG bullshit. It's an action-adventure series, not an RPG series.

What's next, Nintendo, a Mario FPS?
 
And there's nothing wrong with trying a different route? Zelda games don't always have to be action adventure.

Look at Mario and Luigi, they were mostly platformers, took a RPG route and look how well they turned out.

Besides, you're judging a game you haven't even played yet.
 
TDWP FTW said:
JoostinOnline said:
TDWP FTW said:
Well, it's official, Skyward Sword is going to be the worst Zelda game ever. Thanks for ruining my favorite series ever, Nintendo.
I'll assume that was sarcasm.
No, it wasn't. It's not even a Zelda game anymore. It's Generic School Drama JRPG Cutscene Master 2011. Zelda games, aren't, and shouldn't be focused on drama, cutscenes (Apparently there's LOADS in SS), or generic RPG bullshit. It's an action-adventure series, not an RPG series.

What's next, Nintendo, a Mario FPS?
Seriously? Action-adventure and every other genre have already been done. Let's call everything generic.
closedeyes.gif


Funny thing is, if they do this right, this could be the best Zelda or at least high in the Zelda list.
tongue.gif


inb4Guildgoesinsaysanycharacters,butNintendocharactersarethebest.
 
TDWP FTW said:
JoostinOnline said:
TDWP FTW said:
Well, it's official, Skyward Sword is going to be the worst Zelda game ever. Thanks for ruining my favorite series ever, Nintendo.
I'll assume that was sarcasm.
No, it wasn't. It's not even a Zelda game anymore. It's Generic School Drama JRPG Cutscene Master 2011. Zelda games, aren't, and shouldn't be focused on drama, cutscenes (Apparently there's LOADS in SS), or generic RPG bullshit. It's an action-adventure series, not an RPG series.

What's next, Nintendo, a Mario FPS?
Zelda games have always been about the story. The fact that there are extra possibilities for items doesn't mean it's not a Zelda game.
 
nl255 said:
ferofax said:
Necron said:
Its not a new thing on games, but Zelda gets a HUGE boost with the option. I hope you can create your own items and not just items programmed inside the game.
that, technically, is impossible, sir.
happy.gif

Not true, you can create almost any kind of enchanted item you want in Oblivion. You simply choose the effects you want (i.e. paralyze for 3 seconds plus 5 fire damage per second for 10 seconds) and make it. You aren't limited to the items built in, you can make any combination of effects you want (though the more effects you add, up to 3, the fewer charges it will have before it needs to be rechared). If Zelda were to do something like that, it would let you choose to make arrows and then let you select what combination of effects you want (fire, explosive, ice, etc).
No, his statement was quite true. You might be modifying the weapons in Oblivion, but you are still using the already-programmed weapons themselves with personalized attributes (which are also all pre-programmed), not an entirely new weapon, which would only be remotely achievable in a LittleBigPlanet-esque game.
 

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