Converting Rudolph save to NDStation

Discussion in 'EZ-Flash' started by betawind, Aug 6, 2007.

  1. betawind
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    betawind GBAtemp Regular

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    So I've just started using my 3-in-1 for GBA games, due to a weird graphical glitch in the GBA Frame with NDStation packaged ROMs, I used Rudolph's tool. Should I decide to give NDStation another shot (I have an idea as to what exactly caused the original problem), is there anything I need to do to convert the SAV file from Rudolph's tool to NDStation?
     
  2. chuckstudios

    chuckstudios Putting the pro in procrastination

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    Nothing caused your problem other than buggy code, trust me. Don't switch back until 1.2 is released.
     
  3. betawind
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    betawind GBAtemp Regular

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    Don't be hard on yourself....the game played perfectly! The only thing that happened was that I hated the M3 Simply GBA frame, so I just up and deleted it. When I did this, the games still worked great, it just made a few random white lines where the gba frame was (usually the top half of the screen). I was going to just make a completely black gba frame, but maybe you can shed light on this?

    Edit: oh and btw, when is 1.2 planning on getting itself released? [​IMG]
     
  4. chuckstudios

    chuckstudios Putting the pro in procrastination

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    The white lines were a result of the copying being faster than the cache, I fixed it though. And 1.2 will be released before the 20th, I guarantee it. (although whether I can get compression working properly by that time... :-/ )
     
  5. betawind
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    betawind GBAtemp Regular

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    only 15 more days! *paces anxiously*