Hacking Configurable USB Loader

oggzee

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easter egg gets released on easter
wink.gif


cfg v68 (release)
Cfg_USB_Loader_68.zip
cfg68.dol
cfg68-222.dol
cfg68-compat.dol
cfg68-dbg.dol
lang68.zip
(or online update)
Changes:

24-04-2011 cfg v68 (release)
* Included the Circles theme by abdias in full package
Which is also the first theme that uses the new gui menu theming options
* Fixed "press any button" after cover download
* Fixed gamercard option in gui menu

22-04-2011 cfg v68b4 (beta)
* Set custom buttons inactive when any window is opened
* New theme options:
gui_text_color_title
gui_text_color_button
gui_text_color_radio
gui_text_color_checkbox
Setting gui_text_color_menu will set the base gui menu color
and all of the above color options too.
Setting gui_text_color_button will also set radio and checkbox
default value is same as gui_text_color_menu

21-04-2011 cfg v68b3 (beta)
* Detection of cios d2x v4 beta 2
* If pointer is outside a defined gui_cover_area then don't scroll
* Fixed: wrong size of 2d&3d no cover image in gui menu game select
* Fixed: admin unlock in gui mode to show full game list
* Fixed: missing gui menu custom buttons after switching from console
* Cleanups

19-04-2011 cfg v68b2 (beta)
* New theme option:
gui_button_NAME = X, Y, W, H, TextColor, image.png, Type, HoverZoom
NAME can be: main settings quit style view sort filter favorites
TextColor is same format as gui_text_color_menu
(Seting TextColor to 0 will disable text on the button in case icons are used)
Type: button or icon
HoverZoom: 0-50 in %
Paramteres after coordinates are optional. Default values:
gui_button_NAME = X, Y, W, H, white/A0/44444444, button.png, button, 10
* New theme option:
gui_bar = 0, [1], top, bottom
Will disable / enable gui bar or enable only top or bottom.
* Minor fixes to gui admin unlock & left/right dpad with coverflow
* Changed default gui menu color to white/A0/44444444
* Removed [FRAG] note at startup

17-04-2011 cfg v68b (beta)
* Translation fixes
* Themable gui menu images:
buttons: button.png checkbox.png radio.png
windows: window.png page.png
Images can also be placed in usb-loader base dir
and if a theme doesn't provide it's own button.png
then images from the base dir are used.
* New theme options:
gui_window_color_base = RRGGBBAA default: FFFFFF80
gui_window_color_popup = RRGGBBAA default: FFFFFFB0

13-04-2011 cfg v68a4 (alpha)
* Fixed Translation: Cover~~Front Cover~~Back
* Fixed switch from gui to console mode
* New themed options:
gui_text_color_menu = COLOR / OUTLINE / SHADOW
gui_text_color_info = COLOR / OUTLINE / SHADOW
default:
gui_text_color_menu = 6688FFFF / A0 / 44444444
gui_text_color_info = white / A0
each component can be "black", "white" or RRGGBBAA
OUTLINE and SHADOW are optional
* Bigger Start button
* Minor GUI menu updates

11-04-2011 cfg v68a3 (alpha)
* Translation updates
New strings: Cover~~Front Cover~~Back Fav: Off Fav: On
* Changed gui option:
gui = 0, 1, 2, 3, [4], start
gui = 0 : GUI disabled
gui = 1 : GUI enabled, GUI Menu disabled, start in console mode
gui = 2 : GUI enabled, GUI Menu disabled, start in GUI mode
gui = 3 : GUI Menu enabled, start in console mode
gui = 4 : GUI Menu enabled, start in GUI mode
gui = start : same as gui = 4
* Game dialog button changes:
Pressing button A on cover will start the game
To rotate the cover hold button 1
To zoom use buttons +/-
buttons UP/DOWN: change cover style
buttons LEFT/RIGHT: prev/next game
* Cover cache fixes

07-04-2011 cfg v68a2 (alpha)
* Skip game start confirmation when started from gui menu.
* When a game is selected and the wiimote is not pointing
to the screen move the pointer to the start button so
that pressing button A will start the game directly.
* Always start with cover view in game dialog
(previously it remembered the last state)
* Changed gui option:
gui = 0, 1, 2, [3], start
gui = 0 : GUI disabled
gui = 1 : GUI enabled but starts in console mode
gui = 2 : GUI enabled and starts in GUI mode
gui = 3 : GUI and GUI Menu enabled. Starts in GUI mode
gui = start : same as gui = 3
* Translatable GUI menu

06-04-2011 cfg v68a (alpha)
* GUI menu
 

rons

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hi there i got softmod black wii, when ever i power ON my Wii i am getting a screen like this 4 rectangle boxes on top 1)-Configurable USB Loader, 2)-Homebrew Browser, 3)-Savegame Manager, 4)-WiiMC. When I click on Home then takes me to orignal Wii system Menu like before softmod shows when POWER ON Wii.

so i like to know how to get my orignal Wii Menu screen when ever i POWER ON my Wii.

every thing working fine, but i always like Wii orignal Menu, so please let me know HOW TO PERMANENTLY GET MY WII MENE SCREEN BACK.

thanks
 

pplucky

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rons said:
hi there i got softmod black wii, when ever i power ON my Wii i am getting a screen like this 4 rectangle boxes on top 1)-Configurable USB Loader, 2)-Homebrew Browser, 3)-Savegame Manager, 4)-WiiMC. When I click on Home then takes me to orignal Wii system Menu like before softmod shows when POWER ON Wii.

so i like to know how to get my orignal Wii Menu screen when ever i POWER ON my Wii.

every thing working fine, but i always like Wii orignal Menu, so please let me know HOW TO PERMANENTLY GET MY WII MENE SCREEN BACK.

thanks
We need to know how did u do the softmod, which guide did u use, for a start?
 

flo

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I find the Sorting feature in the new GUI really useful !

IMO , for the new GUI try more contrasting colors , right now it's not very readable , you have white writing on grey or even worse , white letters bolded with blue on white background .

Also , a FAQ for the new GUI would be nice
wink.gif
 

oggzee

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flo said:
I find the Sorting feature in the new GUI really useful !
IMO , for the new GUI try more contrasting colors , right now it's not very readable , you have white writing on grey or even worse , white letters bolded with blue on white background .
Also , a FAQ for the new GUI would be nice
wink.gif

You can create or modify a theme to your liking with colors and images that you like.
Don't forget to post it once it's done.
What are the questions that would go to the FAQ?

QUOTE(bnm81002 @ Apr 24 2011, 07:56 PM) I'm having problems updating, I get the "error downloading update", why is that?
I don't know, maybe retry. Or does it fail every time?
What about themes, covers, titles.txt, can you update those?
 

kamiro04

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Wow! The new GUI is really usefull, and you can still use the old one, that's great!

Can I make a suggestion? When you delete a game, it only deletes de WBFS file. Now, is there a way you can add an option to delete all of its associated files (covers, cheats) and playstats entries?

Thanks for the hard work, this loader is the best thing that happened to my Wii.

PD: Playstats = usb-loader\playstats.txt (thanks pplucky)
 

wiixale

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kamiro04 said:
Wow! The new GUI is really usefull, and you can still use the old one, that's great!

Can I make a suggestion? When you delete a game, it only deletes de WBFS file. Now, is there a way you can add an option to delete all of its associated files (covers, cheats) and playstats entries?

Thanks for the hard work, this loader is the best thing that happened to my Wii.

Playstats = the ones appearing in the Wii menu? If yes, those cannot be deleted.
 

bnm81002

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oggzee said:
bnm81002 said:
I'm having problems updating, I get the "error downloading update", why is that?
I don't know, maybe retry. Or does it fail every time?
What about themes, covers, titles.txt, can you update those?



yes everything else downloads, I see that it tries to load the update to the SD: path but I used the Configurator to set my USB drive to device as USB, in the meta file it also shows it as device=usb?
 

pplucky

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wiixale said:
kamiro04 said:
Wow! The new GUI is really usefull, and you can still use the old one, that's great!

Can I make a suggestion? When you delete a game, it only deletes de WBFS file. Now, is there a way you can add an option to delete all of its associated files (covers, cheats) and playstats entries?

Thanks for the hard work, this loader is the best thing that happened to my Wii.

Playstats = the ones appearing in the Wii menu? If yes, those cannot be deleted.
Playstats = usb-loader\playstats.txt
 

royvedas

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abdias said:
royvedas said:
Config usbloader is the most awesome isoloader available! This has probably been requested before, but nand emulation would be great. I'd like to choose between all my backups in the same awesome loader as I've used for isobackups only before.
Stated several times before. NAND emulation only use pirates, in their opinion. They won't support them, so they don't want to integrate it.

Good one, but thanks ;-).
 

IceIceBird

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royvedas said:
abdias said:
royvedas said:
Config usbloader is the most awesome isoloader available! This has probably been requested before, but nand emulation would be great. I'd like to choose between all my backups in the same awesome loader as I've used for isobackups only before.
Stated several times before. NAND emulation only use pirates, in their opinion. They won't support them, so they don't want to integrate it.

Good one, but thanks ;-).

NAND emulation could also be used to save savegames to SD/USB instead of the limited real nand. But I think that also has been brought up before and also not gonna happen, would be pretty nice though!
wink.gif
 

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