This looks like a language file for WBM not CFG?tuzruhu said:hi everyone,
There is an attachment of the Turkish language package. I would be glad if you add.
Link: https://rapidshare.com/files/459169532/Turkce.lang
This looks like a language file for WBM not CFG?tuzruhu said:hi everyone,
There is an attachment of the Turkish language package. I would be glad if you add.
Link: https://rapidshare.com/files/459169532/Turkce.lang
Those sound like bugs that I would need to fix not with a config file.sixthchild said:wow man!!! what a great loader!!! now that i FINALLY have my own USB HDD.. I'm enjoying completely this loader, for me it's best there is!!!
now that i have upgraded to the v68 i have little problems sometimes:
1. when I'm about to load a game (in the part where you can hear the music that you'll hear in the disc channel) sometimes the music that i hear is not the right one.
example: when I'm about to load Zelda TP, i hear the music from another game, usually is the game that is next or before Zelda on my game list.... because of that sometimes the loading process crashes and then mi Wii restarts.... or i get an annoying beep that does not stop.. i have to turn off the Wii by holding the power button
2. sometimes, when I'm checking the covers(2D, 3D, Disc, HQ) of a game i get the same crash that i mentioned before
i have tried the "clean" v68, the "v68-compat" and the "v68-dbg" and all 3 gave me the same problem
is this normal? or is there a way to fix it via config file or another file?
I thank you for this great loader and all the work you'll been doing...
davebaol said:Hmmm, at first glance it seems not very hard to implement since it's a small subset of emunand, but I could be wrong.IceIceBird said:davebaol: maybe an easy function for saving savegames to SD/USB instead of the limited real nand could be added in the future, so the usb loaders could implement it easier. Sure it already can be done by using the nand emulation, but as said most of the usb loaders don't want to look in to it. So if there was an easy function for this in the cIOS maybe they will add it thenThe only one I know of is uLoader that suport it at the moment.
However I'm not sure that usb loader developers are interested in integrating this feature.
And I wouldn't spend my spare time to implement features whose nobody cares about.
Maybe a poll could tell us more about that. I'll let upon you.
oggzee said:This looks like a language file for WBM not CFG?tuzruhu said:hi everyone,
There is an attachment of the Turkish language package. I would be glad if you add.
Link: https://rapidshare.com/files/459169532/Turkce.lang
oggzee said:Those sound like bugs that I would need to fix not with a config file.sixthchild said:wow man!!! what a great loader!!! now that i FINALLY have my own USB HDD.. I'm enjoying completely this loader, for me it's best there is!!!
now that i have upgraded to the v68 i have little problems sometimes:
1. when I'm about to load a game (in the part where you can hear the music that you'll hear in the disc channel) sometimes the music that i hear is not the right one.
example: when I'm about to load Zelda TP, i hear the music from another game, usually is the game that is next or before Zelda on my game list.... because of that sometimes the loading process crashes and then mi Wii restarts.... or i get an annoying beep that does not stop.. i have to turn off the Wii by holding the power button
2. sometimes, when I'm checking the covers(2D, 3D, Disc, HQ) of a game i get the same crash that i mentioned before
i have tried the "clean" v68, the "v68-compat" and the "v68-dbg" and all 3 gave me the same problem
is this normal? or is there a way to fix it via config file or another file?
I thank you for this great loader and all the work you'll been doing...
The problem is I can't reproduce this problem - it has been reported before.
So if you can describe a way that always reproduces the problem let me know.
Also, if you get crash with a stack dump please make a screenshot of that screen and post it.
The-Magician said:oggzee said:Those sound like bugs that I would need to fix not with a config file.sixthchild said:wow man!!! what a great loader!!! now that i FINALLY have my own USB HDD.. I'm enjoying completely this loader, for me it's best there is!!!
now that i have upgraded to the v68 i have little problems sometimes:
1. when I'm about to load a game (in the part where you can hear the music that you'll hear in the disc channel) sometimes the music that i hear is not the right one.
example: when I'm about to load Zelda TP, i hear the music from another game, usually is the game that is next or before Zelda on my game list.... because of that sometimes the loading process crashes and then mi Wii restarts.... or i get an annoying beep that does not stop.. i have to turn off the Wii by holding the power button
2. sometimes, when I'm checking the covers(2D, 3D, Disc, HQ) of a game i get the same crash that i mentioned before
i have tried the "clean" v68, the "v68-compat" and the "v68-dbg" and all 3 gave me the same problem
is this normal? or is there a way to fix it via config file or another file?
I thank you for this great loader and all the work you'll been doing...
The problem is I can't reproduce this problem - it has been reported before.
So if you can describe a way that always reproduces the problem let me know.
Also, if you get crash with a stack dump please make a screenshot of that screen and post it.
I have the same problem. What i noticed is that it happens when i have a game in front position and the mote pointer is out of screen, i do the same action with the mote pointer on the game and it doesn't happen can be a coincidence of course.
Make sure you go through each game and see the cover in Cfg Usb Loader at least one time and it should work fine. Currently the cache is only built in these conditions.miguelbolas said:I have 47 games and covers on my hd, but the file cache only created 35 files.
strange thing.
If you had such problems in the past, I would back up both folders (usb-loader and the one within apps folder), delete these 2 folders in the SD car and expand the files from this file (instead of online update):matrixebiz said:I would like to update my cUSBloader version but a few months ago when I tried it the wii would just go black when trying to load it again so i had to get my SD card and re-load 6.2 or whatevere it was, not sure if I need to do somthing with an xml file or somthing it was confusing then. Can I update to the new version now automatically online and not have to do anything with my SD card and such adding new files? Thanks
Have you tried deleting the cache file and the files for this cover and then downloading it again and let it rebuild the cache... All with v68 of course...Sacohen9665 said:Ever since I updates to v68B4 the cover image for Wit Fit Plus is showing up in the GUI mode and all broken up.
There are digital lines thru out the image, if I go to the console mode and then back it clears up the image.
I don't think it is a corupt file, becasue I deleted my covers and re-downloaded it and it still happens.
If you need a better example fo what is happening I can take a picture of the screen when I get hone tonight.
Thanks.
pplucky said:Have you tried deleting the cache file and the files for this cover and then downloading it again and let it rebuild the cache... All with v68 of course...Sacohen9665 said:Ever since I updates to v68B4 the cover image for Wit Fit Plus is showing up in the GUI mode and all broken up.
There are digital lines thru out the image, if I go to the console mode and then back it clears up the image.
I don't think it is a corupt file, becasue I deleted my covers and re-downloaded it and it still happens.
If you need a better example fo what is happening I can take a picture of the screen when I get hone tonight.
Thanks.
I just do it, but still 35 files in the cache folder.pplucky said:Make sure you go through each game and see the cover in Cfg Usb Loader at least one time and it should work fine. Currently the cache is only built in these conditions.miguelbolas said:I have 47 games and covers on my hd, but the file cache only created 35 files.
strange thing.
Yes please make a picture.Sacohen9665 said:Ever since I updates to v68B4 the cover image for Wit Fit Plus is showing up in the GUI mode and all broken up.
There are digital lines thru out the image, if I go to the console mode and then back it clears up the image.
I don't think it is a corupt file, becasue I deleted my covers and re-downloaded it and it still happens.
If you need a better example fo what is happening I can take a picture of the screen when I get hone tonight.
Thanks.
Probably the remaining 12 covers are 2D (flat) only? - It doesn't create a cache for that.miguelbolas said:I just do it, but still 35 files in the cache folder.
I can see the 47 covers in the cfg and it loads them fast.
Must be some bug.