wbfs_file 1.5
wbfs_file_1.5.zip
Included binaries for windows, linux and macosx and sources.
CODEChanges:
--------
v1.5:
* Added more characters to the invalid path list: |
ÂÂ Which are replaced with _. Full list: /\:|?*"' (tnx dekani)
* Enabled debug_info command
* Documented -f option
ÂÂÂÂ-fÂÂÂÂÂÂ :ÂÂForce wbfs mode even if the wbfs file or partition
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂintegrity check is invalid (non matching number of
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂsectors or other parameters)
* Added option -t : trim extracted iso size
ÂÂ (not recommended, is there any use for that?)
Also, added this FAQ to the included readme.txt:
Q: Can I extract all the games from a WBFS partition to .wbfs files?
A: Yes, use this command:
wbfs_file.exe W: extract_wbfs_all D:\wbfs
Where W: is your WBFS partition and D:\wbfs is the FAT partition on USB
(or any kind of filesystem on a local hard-disk)
Q: How to copy all .wbfs files back to a WBFS partition?
A: Open up CMD where your .wbfs files are and run:
for %i in (*.wbfs) do wbfs_file.exe W: add_wbfs "%i"
Q: How to convert all the .iso files to .wbfs files?
A: Open up CMD where your iso files are and run:
for %i in (*.iso) do wbfs_file.exe "%i"
Note: If you write that in a .bat batch file then
you have to use %%i instead of %i, like this:
for %%i in (*.iso) do wbfs_file.exe "%%i"
Q: How to create non-splitted .wbfs files?
A: Use -s 10000000000 option
However such files cannot be copied to a FAT filesystem partition.
Also note, files larger than 2GB will not work in the loader,
so it's best to leave the -s option at the default value.
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