black magic. it's all black magic.It's a closed source version of Citra that apparently gets updated every few days. Can play some games better at a higher fps but no one knows what they do to achieve this.
There is a chrome extension that supports regex called pagemonitor. You can set the check interval (I have mine set to two minutes but you can set it to a day or something as well), put it on the relevant page and it will check if an update has occurred and give you a notification and sound when a new version appears.
So i download it before moderators say about it gpl. On my pc i can use any programs that i want its my right. I not give people builds but myself i will use it.Please do not use these builds as they break GPLv2. I should really reverse the assembly to see if this contains a malware dropper (I wouldn't be surprised).
Its because emulation need power of cpu than gpu.Just out of curiosity, I have tested the emulator (chinese build) with my old nvidia gts 250 (geforce 9800 gtx+)... The speed is almost the same as my actual gaming video card (nvidia gtx 960)... This confirms that the emulator requires only a powerful cpu. I've also tried with a old geforce 6800 gs, but it doesn't work because it has only opengl 2.0...
I'm up to Badge 6.Has anyone completed pokemon omega ruby or alpha sapphire the entire game using citra chinese build ?
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I'm up to Badge 6.
But the fact that quintuplets keeps being brought up suggests that you can get a whole bunch done in game.
Has anyone completed pokemon omega ruby or alpha sapphire the entire game using citra chinese build ?
I haven't gotten up to the quintuplets but if other people have isn't that basically postgame?Can you explain more on Quintuplets issues?is it bug or error or something else which don't let you go further more after badge 6? Is better you can upload your video/screenshot ,since i don't understand but i interest with what had you said....
Because all the relevant branches they've pulled aren't even done and have issues, Subv's CRO branch is on hold I believe until there's CPU JIT, because that could bring some issues to it and overcomplicate implementing the JIT initially (I believe it also has issues with Sm4sh still), fullscreen is at https://github.com/citra-emu/citra/pull/1753, languages are at https://github.com/citra-emu/citra/pull/1894, input select is at https://github.com/citra-emu/citra/pull/1900. They just aren't done. That's all there is to it. There were unofficial builds with OpenGL graphic acceleration support way back when, same with audio, and now those are merged into master. The issue is that they have to actually take the time to make sure that when adding features that they aren't breaking other games at the same time.chinese build let you choose languages , let you choose input touch , have giroscope function, speed increase , fullscreen support.... far far than official build sably . I don't understand why Citra Team don't put fullscreen , input selection , languages selection to the master branch :-(
I haven't gotten up to the quintuplets but if other people have isn't that basically postgame?
Everything I posted about so far and tall grass seems to be a magnet for it.Did you encounter any freeze /crash from starting point till 6th badges with 18/6 build?
I cant even start the game with 10fpsI defeated the quintuplets in alpha sapphire after lilycove (this is between badge 6 and 7)
The trick is to ensure that the battle loads. Just disable the HW renderer in qt-vc as recommended by the other people until the logo shows up
Lol, it's normally around 40 fps. Unless I need to use the qt vc build to bypass a crash. http://i.imgur.com/Z3DsLaK.png The SSE4 is very fast but doesn't seem to have any sort of GUI for toggling HW renderer or shader JIT.I cant even start the game with 10fps
I have played it up till the 3rd badge I just got secret power to make my own Base. I was worried that it will crash soon. How far do I have to go till I reach the Magma Quintuplets ?
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I cant even start the game with 10fps
I defeated the quintuplets in alpha sapphire after lilycove (this is between badge 6 and 7)
The trick is to ensure that the battle loads. Just disable the HW renderer in qt-vc as recommended by the other people until the logo shows up
I was playing star until I realised that alpha worked. I think that speedruns on the easier version are better until citra is more stable. I've had enough of hard games after Pokemon Zeta/Omicron and Insurgence and I think it would be interesting to find where the bugs/crashes are.You play alpha sapphire?I thought you play star sapphire........anyway,i think original oras is much easy to beat the game