Homebrew Citra - Unofficial \ Chinese builds discussion

drwhojan

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Does anybody have the mii data files so I can try out Super Mario Maker for 3DS?

You only need to use it with citra once in same as you're games folder, don't matter if you reset to play mario maker
Download File: My GM9 Dump 0004001000022700.00000007 Mii Maker (CTR-N-HEDP) (E).cxi
http://www96.zippyshare.com/v/0Ns3yApx/file.html

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Anyone tested this game with Sickcs Build ?, Stalling issues, Yes all down to texcache2 causing this problem, and a few other games too.

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Dr.whojan when is your new build coming out? :yay3ds:

No think worth merging at this moment in time :rolleyes: lol

Edit did one: https://ci.appveyor.com/project/Jhno591/citra/build/1.0.30

But not much added, just mainly updates from Citra and Canary and some of my own.

Change log to the build in my commits
https://github.com/Jhon591/citra/commits/master
 
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Lunos

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can i import my Ultra Moon save (dumped with JKSM) to citra?
I don't know how does JKSM export the save files, but you certainly can use save files made by other people with Citra.
1) Open Citra.
2) Assuming that you already chose a folder with your 3DS Games, right click on Ultra Moon's icon (like in the picture that I attached), and click the option "Open Save Data Location"
3) I have no intention of trying S/M nor US/UM, but in the case of Omega Ruby there's 1 single file called "main". Replace it with yours, and that's it.
 

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drwhojan

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Purple_Heart

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I don't know how does JKSM export the save files, but you certainly can use save files made by other people with Citra.
1) Open Citra.
2) Assuming that you already chose a folder with your 3DS Games, right click on Ultra Moon's icon (like in the picture that I attached), and click the option "Open Save Data Location"
3) I have no intention of trying S/M nor US/UM, but in the case of Omega Ruby there's 1 single file called "main". Replace it with yours, and that's it.
thanks it worked
 

XaneTenshi

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Yes, Sandy Bridge or generic (new versions are here), and you can also try others' version.

I've played around with a few different builds now, mainly because the Citra ICC18 Qt5.10.0b4 SandyBridge build I tried crashes Citra in battles. Interesting thing though, was that I initially thought this build was slow as hell, but toggling from window mode to fullscreen mode fixes the low FPS. Furthermore, it looks like the build contains some kind of anti aliasing commit, because graphics are mindblowing:D Just compare the 2 images I attached. Do you know if some special commit was added to this build?

Also, does anyone have a link for the MINGW GCC version of Citra-CC-MSVC from 05.11.2017? Apparently the MSCV versions are mostly for debugging and the MinGG versions are a lot faster and I've heard this version works just fine.

EDIT: Think I found the MINGW GCC version of Citra from 05.11.2017. Would still like to know about the other build I mentioned above.
 

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XaneTenshi

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Where can you link it?

Found it here: https://github.com/citra-emu/citra-nightly/releases?after=nightly-405. Just scroll down to commit 395. Would be cool if you'd consider testing it; I actually get really bad results with this build:/

Build doesn't crash during battles, that's true, but it seems really slow, and even at NATIVE resolution game speed was only between 80-85% at route 114. Usually I can run the game at 4X Resolution with only slight fps decreases and 3X is no problem.
 

Slidingbass

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Found it here: https://github.com/citra-emu/citra-nightly/releases?after=nightly-405. Just scroll down to commit 395. Would be cool if you'd consider testing it; I actually get really bad results with this build:/

Build doesn't crash during battles, that's true, but it seems really slow, and even at NATIVE resolution game speed was only between 80-85% at route 114. Usually I can run the game at 4X Resolution with only slight fps decreases and 3X is no problem.
try this one https://github.com/citra-emu/citra-canary/releases these are the official builds so they aren't that fast but they are stable
 

XaneTenshi

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Slidingbass

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Except that fast is what I am aiming for and the build I just linked IS an official build, just not from the Canary branch. Oh well, I'll give it a shot, as long as I can get a newer, faster build that doesn't crash, I'll be golden:)
Oh you want speed then try these http://www17.zippyshare.com/d/IzaDKspl/85615/Citra-CC-MSVC-05_11_2017.rar
https://justpaste.it/1dr4z

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The msvc 05 is the most stable one but try sick's builds which is the second link.

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Credits to drwhojan and matif ;)
 

Slidingbass

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Is there a version of the Sickc's build that doesn't crash when you enter a fight in Omega Ruby?
This one works quite well for me http://www54.zippyshare.com/v/xTMCxCMw/file.html doesn't crash and gives the biggest speed boost but there is a line in the pokemon models but that is negligible

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i use these builds if you have a cpu that supports avx or avx 2 use the one above the last one is the one i linked you
 

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hecta

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This one works quite well for me doesn't crash and gives the biggest speed boost but there is a line in the pokemon models but that is negligible

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i use these builds if you have a cpu that supports avx or avx 2 use the one above the last one is the one i linked you
I tested it, it doesn't EXACTLY crash, but what happens is very weird, its like the video freezes but the audio keeps playing and I can actually select options during the fight, but I can't see anything, look
 

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