Homebrew Official Citra - New 3DS Emulator

JayFoxRox

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Im building a computer just for citra

Don't do it. We don't know what kind of final specs Citra will require. Also I didn't check that particular i7, but I'd assume an i5 might be faster as they can have better per thread performance.

Anyone ask her to Update SDL2 2.0.5 , since its disabled ?
I re-packed and tested files build - all fine.

Please stop uploading random crap here.. If you want to update our deps, do so in a PR (to both repos).
However, I checked the WhatsNew.txt and apparently not a single fix / feature benefits us currently. Let alone most people probably use Qt as a frontend so SDLs use is very limited (Audio backend?).

I believe however, that we dropped all glfw support and the README is outdated. While this is a very different issue, I feel like it's more important than the SDL 2.0.4 to 2.0.5 upgrade..

(Also note that almost all platforms provide or can support their own deps.. = that file is very rarely used)
 
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QuickQuestion

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I think I remember seeing on this thread that some users managed to boot into the 3DS Home Menu with Citra, can anyone guide me as to what that process looked like? Thanks!
 

papermanzero

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Question: I downloaded the latest bleeding edge. I see the bleeding edge tags in the official PRs. However it seems that these PR's like 'Overhaul Input handling into InputCore. Add Gamepad support.' are not added.
Maybe I am doing something wrong. But is there a possibility to add release notes? At least to see what PRs are merged.
 

spotanjo3

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Which Citra version is playable for Kid Icarus and Zelda between two worlds ? My latest version Both aren't working properly.

Can anybody answer my question ? Since my latest version I compiled is Citra Bleeding Edge and two of them doesn't worked properly. Kid iCarus's screen is swirl forever and Zelda between two worlds is stuck.
 

drwhojan

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Can anybody answer my question ? Since my latest version I compiled is Citra Bleeding Edge and two of them doesn't worked properly. Kid iCarus's screen is swirl forever and Zelda between two worlds is stuck.

It don't work on Zelda ALBW case no one added this into the bleeding edge
https://github.com/Jhno591/citra/commit/373f7bbabac4ad2892cda8f8227abe1ed3beb3ff

Code:
src/core/hle/svc.cpp
priority -= 1; // boost the priority a little if it is on SysCore

With this wwylele temp fix, the game will load a fresh game and save all the time.
 
Last edited by drwhojan,

spotanjo3

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spotanjo3

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Yep, uploading mingw build be few moments. GCCKU By Dampih

Not tested yet, I should not have deleted my games, so re getting them and test.

edit
---
Citra-GCCKU By Dampih-24.10.2016
http://www75.zippyshare.com/v/yR0u67EH/file.html

(Note) You will need to replace your own "User" folder
Fixed all needed was missing .dll files.

Untested until re-get the games.

Thanks but I realised that you are using the Windows and I am a MAC user. That's why I compiled for a Mac OS X. :/
 

Dragios

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JayFoxRox

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Yep, uploading mingw build be few moments. GCCKU By Dampih

Not tested yet, I should not have deleted my games, so re getting them and test.

edit
---
Citra-GCCKU By Dampih-24.10.2016
...

(Note) You will need to replace your own "User" folder
Fixed all needed was missing .dll files.

Untested until re-get the games.

Not okay.. Please do not put your unofficial builds in this thread. We discussed this over and over again. Official thread = official builds. If you want to promote unofficial builds, do so in your own thread. FFS.
(I'll possibly talk to bunnei about having this thread closed by the mods if people (mostly you) don't behave)

Also this pretty much looks like a fishy release as it contains a handful of exe files, some of which are clearly not compiled from the repo mentioned in the README as it doesn't contain commit fb13bfe. The branch is also marked dirty which means there are changes which are not in the repo at that point (which is a really strong indicator of this being a GPL violation or at least a poor build quality):

Code:
$ strings citra\(FASTEST_FOR_BRAVELY_DEFAULT\).exe  | grep "\-dirty"
zDfb13bfe-dirty

For those who want the latest nightly build (as of commit fb13bfe), here you go
https://ci.appveyor.com/api/buildjobs/b2dykehsjlmu30j0/artifacts/citra-latest-windows-amd64.7z

My buildbot
https://ci.appveyor.com/project/Dragios/citra/history

My Github
https://github.com/Dragios/Citra

Disclaimer: This build is not from the Citra Team but is build by me voluntarily based on the official code from Citra Nightly.

This is okay (as it uses a trusted build infrastructure and there is a disclaimer), but please also ask before pushing builds on official channels (and currently, I consider this being one of them).

Also, I've already mentioned on Discord that it would be better if the filename included the revision as people can't see which version they are using until they start it (which kind of defeats the purpose if people want to review the code first).
 
Last edited by JayFoxRox,

xiraiya

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I'm currently playing Pokemon Sun/Moon on Citra with some JIT build from september, seems to be the most reliable build currently, but PKHEX says I'm apparently defaulting my country to "Russia" despite setting the Citra Language stuff to Region 1.

It would seem there is another region setting somewhere that Citra isn't changing/affecting that games are detecting, does anyone know about this?

EDIT: I've tracked it down to a config file in the Nand folder that came with the JIT unofficial and that seems to be presetting the username "victor" from "Russia", but Citra isn't saving the username or country changes in that config file and they become evident in Pokemon.

Attempts to open the config file in Notepad++ have not gone well, I just need to be able to change the default country and name, though I could see the word "Russia" over and over again in different spellings and the original username list as well in regular notepad but that's it.
 
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emmauss

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I'm currently playing Pokemon Sun/Moon on Citra with some JIT build from september, seems to be the most reliable build currently, but PKHEX says I'm apparently defaulting my country to "Russia" despite setting the Citra Language stuff to Region 1.

It would seem there is another region setting somewhere that Citra isn't changing/affecting that games are detecting, does anyone know about this?

EDIT: I've tracked it down to a config file in the Nand folder that came with the JIT unofficial and that seems to be presetting the username "victor" from "Russia", but Citra isn't saving the username or country changes in that config file and they become evident in Pokemon.

Attempts to open the config file in Notepad++ have not gone well, I just need to be able to change the default country and name.

we recommend you dumping your own config file, please refer to https://github.com/citra-emu/citra/wiki/Home-Folder for instructions
 
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