ROM Hack Cheat Codes AMS and Sx Os, Add and Request

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Basic bitch is the name of the game for me lol. Now I have a homebrewable Switch, I could go back and make more editors, but it seems kinda redundant with EdiZon and stuff.
I'm sure EdiZon can't beat a PC save editor. Games with checksum seem to be common. Many games in the request jar. Gotta see what people like to play that isn't Smash or pokemon
 

Mobius_One

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There was an error parsing the cheats files for this game ! please check the format of the file and make sure its correct .
The wird part is that i havent even enable the cheats and the games starts freezing even then

It's not much but I appreciate what @Scarlet has done. Even though it's not a GUI save editor, its still a good Basic Bitch save editor


Guys I actually have a cheat for it due to a weapon element that needs 10000 KOs before u unlock it and no save editors can unlock that stupid element
Here Ill have it attached and see for yourself maybe consider adding it to the max console page cheat page
 

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Scarlet

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I'm sure EdiZon can't beat a PC save editor. Games with checksum seem to be common. Many games in the request jar. Gotta see what people like to play that isn't Smash or pokemon
The bigger issue is that I have no idea how to deal with checksums. Otherwise I'd be working on a Harvest Moon DS editor ;_; I know so many offsets, but I've no way to use themmmmmm. But yeah, that's going off topic lol.
 
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Guys I actually have a cheat for it due to a weapon element that needs 10000 KOs before u unlock it and no save editors can unlock that stupid element
Here Ill have it attached and see for yourself maybe consider adding it to the max console page cheat page
How much testing did you do with this code?

The bigger issue is that I have no idea how to deal with checksums. Otherwise I'd be working on a Harvest Moon DS editor ;_; I know so many offsets, but I've no way to use themmmmmm. But yeah, that's going off topic lol.
Damn checksums ruin the fun. One day you'll figure it out
 
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Zm1231

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Well I found all the Character IDs and made a working code character modifier for smash bros ultimate here is an example code
Code:
[P1 Always Bowser]
08010000 06530a18 C100100E DD2AFECC
08020000 06530a20 C100100E DD2AFECC
08030000 065318A8 C100100E DD2AFECC
08040000 065318b0 C100100E DD2AFECC

there does exist IDs for a playable giga bowser and each of the Pokémon trainers Pokémon but I haven't found them yet maybe someone else can. this code works in all modes except the wol level where you play as master hand you will still become master hand. this leads me to believe that battle loads in a different way and this may be why I cant find master hands value since its not in the normal memory location.

you can load up a character on player 2 and look below the MAIN+06530a18 and the MAIN+065318A8 addresses to find the 2nd player info and someone can make a code for those slots to force the cpu to always be a certain character etc.

Here is the code list change the values after C100 on each line to the character you want to be its in little endian so you must reverse the values
ex. Bowser in the list is cc fe 2a dd 0e 10
but in the code it would be 10 0e dd 2a fe cc
Code:
63 c8 f3 da 0e 01 Mario
55 de 21 54 0f 02 Donkey Kong
8e c9 cc 22 0d 03 Link
df 04 2f e0 e0 04 Samus
8d aa 51 8e 0f 05 Dark Samus
51 70 f6 5e 0e 06 Yoshi
b6 79 27 87 0e 07 Kirby
fa d0 ac 6e 0c 08 Fox
ed 85 f9 5c 10 09 Pikachu
31 e5 7b 5f 0e 0a Luigi
2b 0c df 6d 0d 0b Ness
2e ac 91 06 10 0c Captian Falcon
0e 6b ff ea 0e 0d JigglyPuff
07 6c 0a b7 0e 0e Peach
09 a9 69 83 0e 0f Daisy
cc fe 2a dd 0e 10 Bowser
14 af 0f c5 14 11 Ice Climbers
e6 df 2f 66 0e 12 Shiek
96 c9 ff c3 0e 13 Zelda
e6 89 bc 4c 0f 14 Dr. Mario
c3 b2 aa 7e 0e 15 Pichu
82 9f 74 41 0e 16 Falco
dc 31 fb bb 0e 17 Marth
35 9e 54 93 0f 18 Lucina
e8 cb 60 d5 12 19 Young Link
c6 1d 22 a4 0e 1a Ganondorf
e6 ae d5 8f 0f 1b Mewtwo
c0 eb 84 02 0c 1c Roy
22 ff 9f a0 0e 1d Chrom
d8 32 cd 30 12 1e Mr. Game & Watch
05 70 19 83 13 1f Meta Knight
95 e4 eb 29 0c 20 Pit
d6 63 f2 f1 0d 21 Dark Pit
39 ed a0 88 12 22 Zero Suit Samus
40 47 a3 f0 0e 23 Wario
63 67 c3 91 0e 24 Snake
1a 3e 9a 62 0c 25 Ike
07 b8 cc b1 11 26 Pokemon Trainer
???????        27-29 individual Pokemon (need to find these Value)
23 96 86 4b 0e 2a Diddy Kong
1b 3e d4 f9 0e 2b Lucas
8c 80 76 f9 0e 2c Sonic
94 66 a8 76 0f 2d King DeDeDe
33 2d 13 5f 0f 2e Olimar
0a fb 7e 41 10 2f Lucario
19 72 85 18 0e 30 ROB
e1 6f 49 d8 11 31 Toon Link
9d 7b de ed 0d 32 Wolf
04 49 94 12 11 33 Vilager
d3 83 cb 13 10 34 Mega Man
9b c3 28 19 0f 35 Wii Fit Trainer
18 00 09 27 10 36 Roselina
a2 ad f0 75 12 37 Little Mac
ac 6c e2 eb 11 38 Greninja
71 a1 fa e1 11 39 Plautena
15 c4 0e 62 0f 3a Pac-Man
a5 65 54 75 0f 3b Robin
d3 88 7e 07 0e 3c Shulk
b1 1b 8a 5d 10 3d Boweser Jr.
f7 12 28 cf 11 3e Duck Hunt
3c 12 aa 17 0c 3f Ryu
72 1e 4f 68 0c 40 Ken
29 1a f2 f2 0e 41 Cloud
e6 21 dd 4d 0e 42 Corrin
ba b2 9d d6 12 43 Bayonetta
94 ce bd b4 10 44 Ricther
8d e7 a4 e9 10 45 Inkling
92 3c 1c 64 0f 46 Ridley
ad 03 b2 cc 0e 47 King K. Rool
32 ba b0 f6 0e 48 Simon
86 8f 22 26 0f 49 Isabelle
13 3f 77 fe 10 4a Incineroar
2b fb fd fd 13 4c Mii Brawler
77 1f 06 d7 15 4d Mii SwordFighter
87 1d ab 57 12 4e Mii Gunner
(Values below don't seem to load icons change correctly but all load as Mario Only Giga Bowser seems to load correctly)
E6 2D 06 22 12 4f Generall
1E DF 46 CE 14 50 GeneralMii
BF 2C 10 89 13 51 Master Hand
30 2D F8 CE 12 52 Crazy
A6 29 ED 4A 14 53 Master and Crazy
2E D3 39 0A 10 54 Galloem
D1 B8 EF E9 10 55 Lioleus
D0 E3 AA F6 0D 56 Marx
3A C6 F0 9C 0E 57 Marx 2
F9 D1 DD 20 10 58 Dracula
64 29 94 DE 11 59 Dracula 2
12 C6 2F 0F 12 5a ganonboss
FF 80 BB 1A 0E 5b Galeem
76 CD AC 65 0D 5c darz (dharkon)
13 BF DB 93 0F 5d Giga Bowser
BB 8E E3 90 13 5e killa_darz
8F 77 F2 72 13 5f koopa_koopag
4A A3 4E D2 15 60 Ganon_ganonBoss
50 4A DC B4 18 61 Mewtwo_Masterhand
31 90 AF A4 1A 62 Sandbag
69 C2 C5 5D 10 63 bcdefghig
67 AA B9 24 12 64 kaaaaaaaa
90 19 8D 1D 16 65 aaaaaaaa
8C 4E 64 49 12 66 aaaaaaaa
7B FD 50 70 16 67 baaaaaaa
F1 9A BE 53 12 68 ????????
06 29 8A 6A 16 69 ????????
E6 23 B1 E4 11 6a ????????
45 A5 9A 2D 1C 6b ????????
F7 EA 39 56 12 6c ????????
B0 26 41 CA 14 6d ????????
2B 4F 3B A9 28 6e ????????
38 0B 61 A0 2C 6f ????????
84 DB A4 3F 20 70 ????????
35 2C C9 E9 24 71 ????????
70 AE 9F 6E 16 72 ????????
 
Last edited by Zm1231, , Reason: Updated Value List
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Zm1231

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Have you Tested your code whit a sx cheat file?

because it looks pretty weird
yes I made a cheat file and ran it and no matter what character I pick im always bowser with that code

ive attached the file it works on the US Version with 1.2.0 Update installed only use the Bowser code the others where me testing to see if I can find the NPC Characters which currently do nothing but make you load in as mario
 

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Last edited by Zm1231, , Reason: added cheat file

Stoned

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ok, you can release 1.0 cheats since online play needs 1.2 now

Yes. But first I have to see if the codes of the v 1.0 also run on the v 1.2.
I have not tested it yet because I have to search my other SD card first.
But if the codes are different, then of course I share them
 
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dsrules

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Yes. But first I have to see if the codes of the v 1.0 also run on the v 1.2.
I have not tested it yet because I have to search my other SD card first.
But if the codes are different, then of course I share them
yeah, fair enough , some cheats on the 3ds version was the same for the last 2 updates
 

Stoned

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yeah, fair enough , some cheats on the 3ds version was the same for the last 2 updates

Good to know.

Do you know how i can integrate 2 Pointers in one code?

Like

58000000 06500000
78000000 000064CC
68000000 00000000 00000000

and

58000000 06530000
78000000 00006401
68000000 00000000 00000000

Otherwise, each code must be activated individually.
And these are 7 codes for the Hp alone
 

dsrules

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Good to know.

Do you know how i can integrate 2 Pointers in one code?

Like

58000000 06500000
78000000 000064CC
68000000 00000000 00000000

and

58000000 06530000
78000000 00006401
68000000 00000000 00000000

Otherwise, each code must be activated individually.
And these are 7 codes for the Hp alone
after 68000000 add
78000000 0000xxxx set xxxx difference from 1st address

oops, I thought it was on the same pointer
then you need to do it 1 by 1 each if pointer is different
 
Last edited by dsrules,

Stoned

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78000000 0000xxxx set xxxx difference from 1st address

How do you mean?
I thought so

58000000 06500000
58000000 06530000
78000000 000064CC
78000000 00006401
68000000 00000000 00000000

Can you give me an full Example Please?

Or send me a PM and i send you the codes for the Hp and you can make a all in one code for me.
 

dsrules

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How do you mean?
I thought so

58000000 06500000
58000000 06530000
78000000 000064CC
78000000 00006401
68000000 00000000 00000000

Can you give me an full Example Please?

Or send me a PM and i send you the codes for the Hp and you can make a all in one code for me.
can't, I thought they are all on the same pointer 58000000 06500000, I mis read it
you can try use different register for each pointer

58000000 06500000
78000000 000064CC
68000000 00000000 00000000
58010000 06530000
78010000 00006401
68000000 00000000 00000000
 
Last edited by dsrules,

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