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    Another week, another Cemu update. The latest revision to the ever-popular Nintendo Wii U emulator adds a handful of neat new features, including a fix for those who experienced memory leaks and an experimental v-sync mode. The latter of which helps in terms of minimizing input delay or screen tearing in certain emulated games. Currently, the v-sync implementation only works for those that use Vulkan, though the team intends to add OpenGL support for the feature in the near future. You can grab the update from the official website.

    :arrow: Source
     
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  2. Discussion (22 replies)

  3. tfocosta

    tfocosta GBAtemp Z-Warrior
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    Sounds promising! Can't wait to try this out! :)
     
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  4. CPG

    CPG haggis!
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    FINALLY!
     
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  5. SaulFabre

    SaulFabre Wii scene/hacking & Wii VC well-known guy
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    Great update for the experimental Wii U emulator for PC! :)
     
    Scott_pilgrim and cyb0rg like this.
  6. RedoLane

    RedoLane Unemployed Punmaster
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    BEGONE, SCREEN TEARING!
     
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  7. MetoMeto

    MetoMeto GBAtemp Maniac
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    why would i use vulkan?
     
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  8. Mama Looigi

    Mama Looigi I wanna be a mongoose :3
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    Much faster on AMD GPU’s

    Asynchronous shader building

    Actually the Async shader building got most Nvidia users to switch over to Vulkan. The only time you’ll really wanna use OpenGL now is the games that only work on that backend
     
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  9. MaxToTheMax

    MaxToTheMax GBAtemp Regular
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    I’m glad this came out a month after I played Twilight Princess HD on Cemu lol. Hopefully no one will have to deal with the terrible-tearing-terry that is TPHD on PC again.
     
    Last edited by MaxToTheMax, Mar 4, 2021 - Reason: Changed "TWPHD" to "TPHD"
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  10. uludag

    uludag Advanced Member
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    What the heck is TWPHD??
     
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  11. Scott_pilgrim

    Scott_pilgrim Nyan-binary
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    Twilight princess hd
     
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  12. Asia81

    Asia81 GBAtemp Guru
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    The Wind Princess HD
     
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  13. gohan123

    gohan123 GBAtemp Fan
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    thanks to freesync, I don't even notice the absence of these things.
     
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  14. Ampersound

    Ampersound GBAtemp Regular
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    v-sync sadly kills input delay, I won't ever use it.
     
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  15. placebo_yue

    placebo_yue GBAtemp Fan
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    so.. you enjoy input delay? what?

    The emulator works pretty well as it is IMO. I didn't play zelda games tho, only mario kart 8 and pokemon tournament or whatever that fighting game was called.
     
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  16. raxadian

    raxadian GBAtemp Addict
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    Why bother? Everyone knows the best version is the Gamecube version.
     
  17. gohan123

    gohan123 GBAtemp Fan
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    there is a cool trick to avoid the extra input delay caused by v-sync. you need software lika riva tuner and need to cap the framerate slighty below your hz. eg my tv shows 59,94hz, I capped it on 59,939 and the delay is gone.
     
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  18. Scott_pilgrim

    Scott_pilgrim Nyan-binary
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    You mean it causes input delay?
     
  19. EduAAA

    EduAAA Advanced Member
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    yeah or you can download a comepleted shader cache as you downloaded the wii-u games, updates and dlcs and unpacked them using usbhelper and use openGL because for Nvidia users is the best way to avoid bugs and have the best performance.

    "that's not true! I have a Wii-U and bought every game + dlcs that I play on Cemu, just hacked it for the tedious task of dumping the games instead downloading them".

    Just joking about that last part don't get mad :P
     
    Mama Looigi likes this.
  20. DarthDub

    DarthDub Amateur Hacker
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    I'm looking forward to the OpenGL fix since I get screen tearing even with v-sync on in Breath of the Wild.
     
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  21. raxadian

    raxadian GBAtemp Addict
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    Anyone got the list of Wii U games is fully compatible with?
     
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