If anyone is interested, here is a GBA cheat to remove the Black Borders
[Remove Black Borders]
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[Remove Black Borders]
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Attachments
Last edited by iiTzSamurai,
For Me.
I Added Fire Emblem The Binding Blade(Translation) To the Database.
But when i tried to boot the game through GBA NSO
it wont even open up on GBA NSO
what it does is it would try to open but then instantly goes back to the GBA NSO menu
No screens just instantly goes back to the NSO Menu
Ok and thank you. I'll look into itYour issue is because you are using a shitty hack/translation. I was going to ignore it, as I have a policy of not to support helping solve issues with hacks unless they are a blatant general CaVE issue. But you confused me by responding to my unrelated exchange, making me think you were the other person.
Anyway, since the effort is now already made to look into it... To be more precise, I'm 99% certain that the FE:TBB ROM that you have is shit because it has an extra 316 bytes of garbage (release group or the translation devs are morons?) at the end of the file. If you remove those bytes, it will boot.
In general... This is the extent of what I will say for helping with hack/translation compatibility. You will likely often need some tool programs to fix the roms in various ways. Fixing header ID's, internal checksum calculations, and invalid ROM sizes to name a few. Figure that out on your own.
How to use this cheatIf anyone is interested, here is a GBA cheat to remove the Black Borders
[Remove Black Borders]
View attachment 353891
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View attachment 353892
If you want it to cover the entire screen then, edit the file and replace 3FD70A3D with 40000000 (FIRST ROW ONLY)
Watching an Austin John Plays video regarding the emulator. It looks like local multiplayer for stuff like trading Pokemon is possible, though the examples he references involve replacing an existing game with another one, not adding to the database. That's the first half of the video, after which John speculates how this may happen, if it will happen, etc.
Suffice to say, it looks like the only thing the emulators don't have is RTC.
Watching an Austin John Plays video regarding the emulator. It looks like local multiplayer for stuff like trading Pokemon is possible, though the examples he references involve replacing an existing game with another one, not adding to the database. That's the first half of the video, after which John speculates how this may happen, if it will happen, etc.
Suffice to say, it looks like the only thing the emulators don't have is RTC.
Nope that's the official method, we've just got to deal with it.Are there any ways to remap the buttons? I'd like GBA and SNES' L and R buttons mapped to Switch's ZL and ZR (instead of L and R). And, well, everything N64 is bad.
I know I can remap them on OS level, but that's more of a workaround than a proper solution.
were can i download that version?, when going into the page i get 1.4.5.0CaVE has been updated to v1.4.5.3. It's a minor, bug fix type of update so its not absolutely important to download. But whats changed is, now if you want to import hacked games in addition to the unhacked version or other hacks of the same game, CaVE will now let you (with a Yes/No popup and warning) instead of just saying "the game already exists".
This change is more to save on some headaches in the long run, rather than me caring about hacks. I know people are going to use them, so if I don't address some of the hack issues like this, I'll just get people asking for help over and over.
were can i download that version?, when going into the page i get 1.4.5.0
If you are not launching atmosphere in the sys, no, is not related.Hi everyone! I ran into an issue, maybe this is related?
I have my Switch divided in emuNAND and sysNAND, using the latter for online playing and stuff.
I installed the N64 NSO on the emu a while ago and used CaVE DBM cause I didn't have the expansion pack.
I acquired the expansion, installed the N64 NSO on my sysNAND (which automatically gets into the SD card) and turns out, I can't get it to run (always gives "Unable to start software, Return to HOME Menu and try again").
This only happens on the N64 NSO - GB and GBA NSOs work perfectly fine on sysNAND.
Could this have to do with CaVE DBM?
Any help would be really appreciated <3
I want to exchange and play Pokémon between the Red and Blue versions. Is there any way?