- Joined
- Feb 10, 2009
- Messages
- 5,484
- Trophies
- 2
- Location
- Sacramento, California
- Website
- lazerlight.x10.mx
- XP
- 5,502
- Country
A game like Donkey Kong Country may work well with 3D because the layers seem complete and separate from one another, but a game like Final Fantasy VI may not do so well because the map layout for places like towns use the tiles of the layers to kinda stitch it all together, even though the tiles are on separate layers, not to mention that sprites would shift from being above one layer to being behind them for areas like bridges, causing an unusual and sudden change in depth.
Not saying the 3D effect isn't useful, it's just not optimal for all situations.
Not saying the 3D effect isn't useful, it's just not optimal for all situations.