ROM Hack Black and White hack?

CompC

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I've never done any hacking of anything. How hard would it be to make a simple hack of Black and White?

I don't want to change the story or sprites or evolutions or anything. I just want to make a hack that makes these games more like the previous ones—where there's a mix of old and new Pokémon in Unova instead of just all new ones. I don't want it to be possible to catch every Pokémon in the game, like it seems most other hacks focus on, but just to be able to get previous and new ones.

I'd want to just edit the trainers' Pokémon and the wild Pokémon for every location. How hard would it be to do this, and what would I use?

Thanks.
smile.gif
 

Drayano

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Trainer editing is relatively easy. If you look up KazoWAR's Trainer Editor (BWTE) and are able to extract .narc files, then it's as easy as entering whatever you want.

Wild editing on the other hand isn't so good. There's no tool currently and twistedfatal is the only one who is planning to make one as far as I know (and that's gonna be a long while yet). You'll have to use a hex editor for now, and enter the values into the appropriate places on the a/1/2/6 .narc yourself.

Let me just say, if you're unfamiliar with it hex editing can be intimidating at first, but simply changing values and such is actually very easy once you understand what to do.
 

Oxnite

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Drayano said:
Wild editing on the other hand isn't so good. There's no tool currently and twistedfatal is the only one who is planning to make one as far as I know (and that's gonna be a long while yet). You'll have to use a hex editor for now, and enter the values into the appropriate places on the a/1/2/6 .narc yourself.

In fact, I created a Wild Pokémon Editor Tool which is almost ready (just needs some 3-hour fixing or something). The Editor works, because I'm working on a hack as well and I changed some routes with it. It completely works.

The only problem is that I started it in VB 6, but I can't seem to 'create an .exe file' out of it because I'm working on Windows Vista.
 

Drayano

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Oh I didn't know you were doing one Oxnite =o

I'd actually kinda like to see the source code for that >>; VB6 is the only language I know but I'm a bit of a novice at it. I'm clueless about the hex functions and stuff
 

mastersord

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Oxnite said:
Drayano said:
Wild editing on the other hand isn't so good. There's no tool currently and twistedfatal is the only one who is planning to make one as far as I know (and that's gonna be a long while yet). You'll have to use a hex editor for now, and enter the values into the appropriate places on the a/1/2/6 .narc yourself.

In fact, I created a Wild Pokémon Editor Tool which is almost ready (just needs some 3-hour fixing or something). The Editor works, because I'm working on a hack as well and I changed some routes with it. It completely works.

The only problem is that I started it in VB 6, but I can't seem to 'create an .exe file' out of it because I'm working on Windows Vista.


How much code and how hard would it be to port to VB.NET? I might be able to help in that regard.

QUOTE(Drayano @ May 9 2011, 01:07 PM)
Oh I didn't know you were doing one Oxnite =o

I'd actually kinda like to see the source code for that >>; VB6 is the only language I know but I'm a bit of a novice at it. I'm clueless about the hex functions and stuff


Welcome to my world. I'm also curious myself.
 

Blazer

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That sounds really interesting. Along with the trainer editor that'd be great for changing the appearance of Pokemon. Maybe you Pokehackers should get together and figure out who is making what program though, so we don't have multiple programs doing the same thing. Just a suggestion since things seem kinda inefficient at the moment. XP
 

twistedfatal

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Oxnite said:
In fact, I created a Wild Pokémon Editor Tool which is almost ready (just needs some 3-hour fixing or something). The Editor works, because I'm working on a hack as well and I changed some routes with it. It completely works.

The only problem is that I started it in VB 6, but I can't seem to 'create an .exe file' out of it because I'm working on Windows Vista.
what you need to do is get vb2008. then open the project in vb2008 and it will ask you to convert accept then once its finished you will get a few errors

once you do let us know what errors you got and i can probably help you with them once the errors are fixed you will be able to compile the project.

also note that vb2010 cant convert vb6 only vb2008

QUOTE(andibad @ May 10 2011, 05:11 AM) but i heart twistfatal is almost done on wild pokemon editor, he just searching hex offset for swarming pokemon ...
i need to do more not just swarms i still need to find the new offsets for the eng games since i started the wild editor when the jap games came out
 

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