Dang... it wouldn't work on mine.. What version of NTR and 3DS are you using?
O3DS XL/NTR 3.4 Preview2
Dang... it wouldn't work on mine.. What version of NTR and 3DS are you using?
Strange... I downgraded to 3.2 and it worked! But now I can't get it to work again...O3DS XL/NTR 3.4 Preview2
I second that, if it's even possible. I love what it currently is, but would love to see it updated in the future to give more control to the user on how it corrupts.eh can you add a way to make the game courrpt more or couppt less depends on hwo stable you want the game to be
if like if if you press a button combo it increases the courrption like real time courpterI second that, if it's even possible. I love what it currently is, but would love to see it updated in the future to give more control to the user on how it corrupts.
its always possble to courrpt gamesl ike your just changing the games bytes in the ramI second that, if it's even possible. I love what it currently is, but would love to see it updated in the future to give more control to the user on how it corrupts.
I love RTC. Especially it's step-back feature. But in my eyes that would be hard to do on the 3ds with it's limited resources.if like if if you press a button combo it increases the courrption like real time courpter
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its always possble to courrpt gamesl ike your just changing the games bytes in the ram
thing is rtc is an emultator the 3ds is not so the games not being emulated so it would not require that many resources when you press the button it just changes more bytes and he could just realse another cheta plugin which courrpts the game much more but its unstable and may crash offen but i like to see it glitch up not because i want to try to play the game courrptedI love RTC. Especially it's step-back feature. But in my eyes that would be hard to do on the 3ds with it's limited resources.
No I know that could easily be implemented. I just meant the step-back feature that RTC has in case it freezes/crashes would be hard or even impossible to implement.thing is rtc is an emultator the 3ds is not so the games not being emulated so it would not require that many resources when you press the button it just changes more bytes and he could just realse another cheta plugin which courrpts the game much more but its unstable and may crash offen but i like to see it glitch up not because i want to try to play the game courrpted
have you tried using this with a vc game or homebrew emulatorNo I know that could easily be implemented. I just meant the step-back feature that RTC has in case it freezes/crashes would be hard or even impossible to implement.
Huh... I never got Sonic Lost World to work.sonic lost world is by far the best, having warped models
I played act 1, all of the enemies are messed upHuh... I never got Sonic Lost World to work.
Did you play a specific level? Windy Hill Tutorial level had nothing interesting whatsoever.
it take time sometime, but it work, on pokemon it can take up to 3 min to loadHas anyone ever got a successful boot rate with this? It works only like 1/10 times for me :/
I'll just try to leave the game running for a bit to see if it progressesit take time sometime, but it work, on pokemon it can take up to 3 min to load