Gaming Average size?

KT_Cobra

Active Member
OP
Newcomer
Joined
Sep 11, 2011
Messages
35
Trophies
0
XP
66
Country
United States
...oh my goodness! Get your mind out of the gutter!

I'm talking about the average size of an NDS Rom. What would you say is the average size in megs? I've only downloaded one so far and there's no way to see the file size from the original cartridge.
 

emigre

Deck head
Member
Joined
Jan 28, 2009
Messages
8,517
Trophies
2
Age
33
Location
London
Website
gbatemp.net
XP
13,854
Country
United Kingdom
I can't really say there's an average size for NDS roms. NDS roms tend to be 8, 16, 32, 64, 128, 256 and 512mb in size. There's no real rule regarding the size of roms but you will find the bigger games tend to be released more recently as the price of flash memory has decreased.
 

DarkStriker

GBAtemp's Kpop lover!
Member
Joined
Mar 15, 2009
Messages
1,959
Trophies
0
Age
17
Location
NIKU!
Website
Visit site
XP
541
Country
Norway
Depends.
Currently the carts range from 8MB to 512MB.
Shovelware are usually 8MB-16MB
Standard games are usally 32MB
RPGs & all those imba looking games is 64-248MB
Very few that is 512MB.

So averagly it would be 64MB each game. Though if you have no intentions of playing RPGs, then i will pretty much say 32MB averagly.
 

chris888222

GBAtemp's Flygon Fan
Member
Joined
Oct 11, 2010
Messages
5,532
Trophies
0
Age
34
XP
874
Country
Senegal
For NDS, average is 64MB - 128MB.

Shovelware (not all) are normally 8MB.
Longer ones are normally 16MB.
Many early RPGs (those in 2005 - 2007) are normally 32MB - 64MB.
Later ones go to as high as 256MB (Pokemon Black/White for example)

Very few go to 512MB, but there are some.
 

bahamut920

Well-Known Member
Member
Joined
Jan 23, 2009
Messages
584
Trophies
1
XP
2,121
Country
United States
DS ROMs can range anywhere from 8 MB to 512 MB in size, although ROMs of both of those sizes are somewhat rare. Earlier games tend to be around 64 - 128 MB, whereas later games usually end up averaging about 256 MB. However, most ROMs have a sizable amount of junk at the end of the image, because the game isn't large enough to fill the entire cartridge's ROM memory, which leaves a large amount of empty space after the actual data. When somebody captures the ROM image, they get all this empty space, which just gets turned into a bunch of 0's (or whatever). You can use a ROM trimmer to remove the extra data and save space.
 

Keram

Well-Known Member
Newcomer
Joined
Feb 2, 2011
Messages
64
Trophies
0
Age
36
Location
In the wetter and more windy parts of Germany
XP
147
Country
Gambia, The
I'm gonna jump on the bandwagon and also post that the games range from 8 to 512 mb, just to up my post count.
toot.gif


Just kidding, on the contrary, here's a little something you should keep in mind, especially when it comes to the 512 mb fat games.
It's true that depending on the size of the chip of the cartridge you always have rom sizes with 2 power n (2 power 1 =2, 2² = 4 etc.)
but the real romsizes when looking on the actual code of the game are rarely the full size of that.
So when you have a game which actual size is actually 9 mb, you are forced to take the 16 mb sized chips so the whole game can be stored, 8 is obviously not enough. The wasted space then will be just filled up with garbage.
Of course this is true with all games, but the bigger the size the more likely they tend to have more wasted space because the actual size of the game is smaller but you just went a tad over the 256 mb mark and don't want to scratch anything out so you grab the 512 mb ones.
smile.gif


On a side info, that's what rom trimming does if I am not mistaken, it cuts the wasted space away that got along with dumping the full rom chip.

This aint gonna change anything to the thread openers original question, but I just felt like adding information.
So even when you hold an impressive 512 mb sized rom in your virtual hands, its quite possible that not all of the mb is playable fun.
tongue.gif

But this is just a natural progression that went on when developers started to dish out games with lots of content, but I doubt there will be normal DS games that will break the 512 mb mark, DSi games would make this more likely and 3DS games definitely are bigger than that.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • The Real Jdbye @ The Real Jdbye:
    @SylverReZ if you could find a v5 DS ML you would have the best of both worlds since the v5 units had the same backlight brightness levels as the DS Lite unlockable with flashme
  • The Real Jdbye @ The Real Jdbye:
    but that's a long shot
  • The Real Jdbye @ The Real Jdbye:
    i think only the red mario kart edition phat was v5
  • BigOnYa @ BigOnYa:
    A woman with no arms and no legs was sitting on a beach. A man comes along and the woman says, "I've never been hugged before." So the man feels bad and hugs her. She says "Well i've also never been kissed before." So he gives her a kiss on the cheek. She says "Well I've also never been fucked before." So the man picks her up, and throws her in the ocean and says "Now you're fucked."
    +2
  • BakerMan @ BakerMan:
    lmao
  • BakerMan @ BakerMan:
    anyways, we need to re-normalize physical media

    if i didn't want my games to be permanent, then i'd rent them
    +1
  • BigOnYa @ BigOnYa:
    Agreed, that why I try to buy all my games on disc, Xbox anyways. Switch games (which I pirate tbh) don't matter much, I stay offline 24/7 anyways.
    +1
  • AncientBoi @ AncientBoi:
    I don't pirate them, I Use Them :mellow:. Like I do @BigOnYa 's couch :tpi::evil::rofl2:
    +1
  • cearp @ cearp:
    @BakerMan - you can still "own" digital media, arguably easier and better than physical since you can make copies and backups, as much as you like.

    The issue is DRM
    +1
  • cearp @ cearp:
    You can buy drm free games / music / ebooks, and if you keep backups of your data (like documents and family photos etc), then you shouldn't lose the game. but with a disk, your toddler could put it in the toaster and there goes your $60

    :rofl2:
  • cearp @ cearp:
    still, I agree physical media is nice to have. just pointing out the issue is drm
    +1
  • rqkaiju2 @ rqkaiju2:
    i like physical media because it actually feels like you own it. thats why i plan on burning music to cds
  • cearp @ cearp:
    It's nice to not have to have a lot of physical things though, saves space
    +1
  • AncientBoi @ AncientBoi:
    Nor clothes 🤮 . Saves on time, soap, water and money having to wash them. :D
  • SylverReZ @ SylverReZ:
    @rqkaiju2, Physical media is a great source for archiving your data, none of that cloud storage shiz.
    +1
  • AncientBoi @ AncientBoi:
    [squeezes @SylverReZ onto a physical media, then archives you in my old stuff box] :tpi::rofl2::tpi:
    +1
  • BakerMan @ BakerMan:
    guys, should i change my pfp to one of these or keep it the same?
    iu

    iu

    (i guess i could change it to one of my other pfps too, but i just want to see what you guys think first)
  • SylverReZ @ SylverReZ:
    @BakerMan, Up to you.
  • BakerMan @ BakerMan:
    smug sonic time lmao
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Chronic The HempHog
    SylverReZ @ SylverReZ: https://www.youtube.com/watch?v=EtapU5nI6G4 +1