Average size?

Discussion in 'NDS - Console and Game Discussions' started by KT_Cobra, Sep 14, 2011.

  1. KT_Cobra

    KT_Cobra Member

    Sep 11, 2011
    United States
    ...oh my goodness! Get your mind out of the gutter!

    I'm talking about the average size of an NDS Rom. What would you say is the average size in megs? I've only downloaded one so far and there's no way to see the file size from the original cartridge.
  2. emigre

    emigre An electric type pokemons

    Jan 28, 2009
    United States
    I can't really say there's an average size for NDS roms. NDS roms tend to be 8, 16, 32, 64, 128, 256 and 512mb in size. There's no real rule regarding the size of roms but you will find the bigger games tend to be released more recently as the price of flash memory has decreased.
  3. DarkStriker

    DarkStriker GBAtemp's Kpop lover!

    Mar 15, 2009
    Currently the carts range from 8MB to 512MB.
    Shovelware are usually 8MB-16MB
    Standard games are usally 32MB
    RPGs & all those imba looking games is 64-248MB
    Very few that is 512MB.

    So averagly it would be 64MB each game. Though if you have no intentions of playing RPGs, then i will pretty much say 32MB averagly.
  4. chris888222

    chris888222 GBAtemp's Flygon Fan

    Oct 11, 2010
    For NDS, average is 64MB - 128MB.

    Shovelware (not all) are normally 8MB.
    Longer ones are normally 16MB.
    Many early RPGs (those in 2005 - 2007) are normally 32MB - 64MB.
    Later ones go to as high as 256MB (Pokemon Black/White for example)

    Very few go to 512MB, but there are some.
  5. Apex

    Apex GBAtemp Fan

    Sep 4, 2006
    6 inches.
  6. bahamut920

    bahamut920 GBAtemp Fan

    Jan 23, 2009
    United States
    DS ROMs can range anywhere from 8 MB to 512 MB in size, although ROMs of both of those sizes are somewhat rare. Earlier games tend to be around 64 - 128 MB, whereas later games usually end up averaging about 256 MB. However, most ROMs have a sizable amount of junk at the end of the image, because the game isn't large enough to fill the entire cartridge's ROM memory, which leaves a large amount of empty space after the actual data. When somebody captures the ROM image, they get all this empty space, which just gets turned into a bunch of 0's (or whatever). You can use a ROM trimmer to remove the extra data and save space.
  7. wasim

    wasim ♫ Music addict ♫

    Nov 13, 2010
    as said above NDS rom can be 8 - 512 mb

    most of the games are 64 mb
  8. Keram

    Keram Advanced Member

    Feb 2, 2011
    Gambia, The
    In the wetter and more windy parts of Germany
    I'm gonna jump on the bandwagon and also post that the games range from 8 to 512 mb, just to up my post count. [​IMG]

    Just kidding, on the contrary, here's a little something you should keep in mind, especially when it comes to the 512 mb fat games.
    It's true that depending on the size of the chip of the cartridge you always have rom sizes with 2 power n (2 power 1 =2, 2² = 4 etc.)
    but the real romsizes when looking on the actual code of the game are rarely the full size of that.
    So when you have a game which actual size is actually 9 mb, you are forced to take the 16 mb sized chips so the whole game can be stored, 8 is obviously not enough. The wasted space then will be just filled up with garbage.
    Of course this is true with all games, but the bigger the size the more likely they tend to have more wasted space because the actual size of the game is smaller but you just went a tad over the 256 mb mark and don't want to scratch anything out so you grab the 512 mb ones. [​IMG]

    On a side info, that's what rom trimming does if I am not mistaken, it cuts the wasted space away that got along with dumping the full rom chip.

    This aint gonna change anything to the thread openers original question, but I just felt like adding information.
    So even when you hold an impressive 512 mb sized rom in your virtual hands, its quite possible that not all of the mb is playable fun. [​IMG]
    But this is just a natural progression that went on when developers started to dish out games with lots of content, but I doubt there will be normal DS games that will break the 512 mb mark, DSi games would make this more likely and 3DS games definitely are bigger than that.
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