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Atmosphère 0.8.5 released
Looks like June 15th came early! A new version of Atmosphère has just been released, 0.8.5 to be precise, which brings several new features an improvements to the table.
First of all, there's the previously mentioned cheat functionality: a new system module which uses a format compatible with SX OS's cheats while also bug fixing and improving it. The implementation is fully documented in the repo and users are recommended to read through it to get a better understanding on how to use it. The system module also supports interfacing itself with homebrew apps and, if you're a developer and want to make use of it, you may want to read Atmosphère's accompanying dmnt sysmodule documentation aswell.
Other additions include being able to override content on a per-title basis, separately from HBL's override key, added content headers in fusee-secondary (which primarily affects and enhances Hekate and other bootloaders that do not use fusee-primary) and a bug fixes for AMS' fatal screen on firmwares 1.0.0-2.3.0 and prodinfo backups.
As usual, you can read the full changelog below:
- Support was added for overriding content on a per-title basis, separate from HBL override.
- This allows for using mods on the same title that one uses to launch HBL.
- By default, !L is used for title content override (this is configurable by editing default_config!override_key in loader.ini)
- This key combination can be set on a per-title basis by creating a atmosphere/titles/<title id>/config.ini, and editing override_config!override_key.
- Content headers were added for the embedded files inside of fusee-secondary.
- This will allow non-fusee bootloaders (like hekate) to extract the components bundled inside release binaries.
- This should greatly simplify the update process in the future, for users who do not launch Atmosphère using fusee.
- Support for cheat codes was added.
- These are handled by a new dmnt sysmodule, which will also reimplement Nintendo's Debug Monitor in the future.
- Cheat codes can be enabled/disabled at application launch via a per-title key combination.
- For details, please see the cheat loading documentation.
- Cheat codes are fully backwards compatible with the pre-existing format, although a number of bugs have been fixed and some new features have been added.
- For details, please see the compatibility documentation.
- An HIPC service API was added (dmnt:cht), that will allow user homebrew to interface with and control Atmosphère's cheat manager.
- Please see the relevant documentation.
- Full client code can be found in libstratosphere.
- Users interested in interfacing should see EdiZon, which should have support for interfacing with Atmosphère's API shortly after 0.8.5 releases.
- A bug was fixed that would cause Atmosphère's fatal screen to not show on 1.0.0-2.3.0.
- A bug was fixed that caused Atmosphère's automatic ProdInfo backups to be corrupt.
- General system stability improvements to enhance the user's experience.
You can download the latest release from the official GitHub repo (link in the sources below).
Source
GBAtemp thread
Last edited by RattletraPM,